VRC_Trigger | Trigger2to3 | 備考 |
ActivateCustomTrigger | ActiveCustomTrigger | |
AddAngularVelocity | AddAngularVelocity | |
AddForce | AddForce | |
AddVelocity | AddVelocity | |
AnimationBool | AnimationBool | |
AnimationFloat | AnimationFloat | |
AnimationInt | AnimationInt | |
AnimationIntAdd | AnimationIntAdd | |
AnimationIntDivide | AnimationIntDivide | |
AnimationIntMultiply | AnimationIntMultiply | |
AnimationIntSubtract | AnimationIntSubtract | |
AnimationTrigger | AnimationTrigger | |
AudioTrigger | AudioTrigger | |
DestroyObject | DestroyObject | |
SetAngularVelocity | SetAngularVelocity | |
SetComponentActive | SetAnimatorActive SetAudioSourceActive SetColliderActive SetRendererActive | 対応コンポーネントのみ |
SetGameObjectActive | SetGameObjectActive | |
SetLayer | SetLayer | |
SetMaterial | SetMaterial | |
SetParticlePlaying | SetParticlePlaying | |
SetUIText | SetUIText | |
SetVelocity | SetVelocity | |
SpawnObject | SpawnObject | |
TeleportPlayer | TeleportPlayer | |
RigidBody -> SendRPC(DisableGravity) | SetUseGravity | operation=false |
RigidBody -> SendRPC(DisableKinematic) | SetIsKinematic | operation=false |
RigidBody -> SendRPC(EnableGravity) | SetUseGravity | operation=true |
RigidBody -> SendRPC(EnableKinematic) | SetIsKinematic | operation=true |
VRC_Pickup -> SendRPC(Drop) | PickupDrop
| |
VRC_Pickup -> SendRPC(PlayHaptics) | PickupHaptic | |
VRC_AvatarPedestal -> SendRPC(SetAvatarUse) | SetAvatarUse | |
VRC_ObjectSync -> SendRPC(TakeOwnership) | TakeOwnership | |
VRC_ObjectSync -> SendRPC(TeleportTo) | TeleportObject | |
VRC_Station -> SendRPC(UseStation) | UseAttachedStation | |
VRC_AudioBank -> SendRPC(Play) | UseAudioBank | Command=Play |
VRC_AudioBank -> SendRPC(Stop) | UseAudioBank | Command=Stop |
VRC_AudioBank -> SendRPC(Play Next) | UseAudioBank | Command=Play Next |
VRC_AudioBank -> SendRPC(Shuffle) | UseAudioBank | Command=Shuffle |