- 追加された行はこの色です。
- 削除された行はこの色です。
#contents
*General [#ydcc6b15]
**New Portrait Rewards [#qefe6025]
2つの新しいPortraitが以下の条件を満たすテクニカルαテスターに配布されます。
テクニカルαで1度でもゲームをプレイした人
テクニカルαでレベル40に到達した人
Portraitはすぐには有効化されませんが、まもなく条件を満たしたプレイヤーに配布されます!
**New Battleground [#vca5c414]
Sky Templeは新たな3レーンのBattlegroundです。
各レーンの中央にあるTempleは90秒後に有効化されます。Templeをキャプチャすることで敵の建物に破壊光線が発射されます。
気をつけてください!Templeが一度キャプチャされると、守護者たちが目覚めてプレイヤーを排除しようとします。彼らを打ち倒しTempleのコントロールを維持しましょう。
Templeは全てのプレイヤーがその場からいなくなるとすぐに攻撃を停止します。その後も両チームがキャプチャし直すことが可能です。
いくつかのTempleが有効化され、その後もゲーム中ずっと定期的に有効化されます。
Templeは弾薬を使い切ると活動を停止します。 once their Ammunition is depleted.
*新ヒーロー [#u67df8e2]
Thrall, Warchief of the Horde, がNexusに参加しました!
アビリティ
Chain Lightning (Q)
3体の敵に雷を放つ。
Feral Spirit (W)
燃え盛る狼の精霊を解き放ち敵を燃やし、ヒーローをrootする。
Windfury (E)
攻撃速度と移動速度を上昇させる。.
'''Trait''' Frostwolf Resilience
アビリティを敵に使用しチャージを貯めることで自身を回復する。
'''Heroic Abilities''' Earthquake (R)
広範囲にわたって敵に強烈なスローを与える。
'''Heroic Abilities''' Sundering (R)
直線上に地割れを起こし、ダメージとスタンを与える。
*ユーザーインターフェース [#sa054806]
**General [#w07f336a]
Versus ModeはQuick Matchという名前に変更されました。
全てのデイリークエストがPractice Modeで達成することができるようになりました。
**Hero League [#dd10aa1d]
Heroes of the Stormにおける初めてのランクプレイモードが追加されました!
Hero Leagueでは、プレイヤーはソロでも、好きな人数のパーティでもキューを入れることができます。マッチは同程度のスキル、ほぼ同じ人数構成のパーティと当たるようになっています。
Hero Leagueをプレイするためには以下の条件を満たしている必要があります。
レベル30以上
10体以上のヒーローを所持(無料ヒーローは含みません)
-Draft Mode
マッチが見つかるとプレイヤーはDraft Modeへ入ります。チームは自ターンに、このゲームで使いたいヒーローをピックしていきます。
---コイントス
コイントスによりファーストピックを行うチームを決定します。
コイントスに勝利したチームは、最初のターンに1体のヒーローをピックできます。
その後、順番に2ヒーローずつピックしていき、最後にコイントスに負けたチームが1体のヒーローをピックして終了します。
---ヒーロー選択
プレイヤーは自分が所持しているヒーローの中から使用したいヒーローを選択します。
それぞれのプレイヤーは自分たちのターンで、30秒間ヒーローを選択する時間を与えられます。30秒以内にヒーローが選択されなかった場合、自動でヒーローが選択されます。
すでにピックされたヒーローを他のプレイヤーがピックすることはできません。
**Points and Ranks [#qb290b14]
Hero Leagueプレイヤーは個々のランクを持ち、ランクは50からスタートします。
ゲームに勝つことでポイントを獲得し、ポイントを貯めることで次のランクへと昇格します。ランクは最高で1です。
ゲームに負けるとポイントを失います、ポイントをすべて失うとランクが降格します。(ただし50からは下がりません)
プレイヤーは自分のランクと勝敗記録をHero Leagueのプレイ画面で確認できます。
**ゲーム放棄 [#ncbd0e62]
Hero LeagueかQuick Matchでゲームを抜けたプレイヤーは、クイックマッチを一度完了するまでHero Leagueをプレイできません。
Hero LeagueをDraft Mode中に抜けた場合は300ランクポイントを失った上で、上記のペナルティを受けます。そのプレイヤーが組んでいたパーティメンバーも同様のペナルティを受けます。
**Custom Games [#m9bbc6fa]
右上にあるLobby Modeのプルダウンメニューからヒーロー選択のフォーマットを選ぶことができます。
-Standard - クイックマッチと同様に同じヒーローを選ぶことができるフォーマットです。
-Draft Mode - 2つのオプションが存在します。
--Predetermined - Hero Leagueと同様のDraft Modeフォーマットです。
--First Come First Served (FCFS) - チーム内での入室順にヒーローを自由に選択できるDraft Modeフォーマットです。
*Art [#ga0929af]
**General [#aa5c69ec]
ショップでのStimpackに新たな3Dアートが追加されました。
**Battlegrounds [#ce49a2b4]
-Healing Wellがプレイヤーによって使用された時のエフェクトがアップデートされました。 have received updated visual effects when activated by a player.
-Siegeキャンプのスポーンアニメーションがアップデートされました。
-パフォーマンスを向上させるために、いくつかの素材を最適化しました。
**Heroes, Mounts, and Skins [#g9f0586a]
-ダンス、勝利時、トーントアニメーションが多くのヒーローに追加された。
-Diabloは表情アニメーションが追加された。
-Sgt. Hammerのアニメーションの多くがより洗練された。
-いくつかのポートレートが、ライティングとアニメーションのアップデートをされた。
-以下のヒーロー、スキン、スキンのバリエーションの見た目が向上した。
ChenのMaster Skinとそのバリエーション
JainaとJainaのベーススキンのバリエーション
Nazeeboのベーススキンのバリエーション
Raynorのベーススキンのバリエーション
Sgt. HammerのMaster Skinとそのバリエーション
Stitchesのベーススキンのバリエーション
Tychusのベーススキンのバリエーション
Countess Kerriganのコウモリマウント
コウモリ以外のマウントを使用する場合のCountess Kerrigan
Cyberwolfマウントのバリエーション
Golden Cyberwolfのセカンドバリエーションがはっきりわかるようになった
-いくつかのヒーロースキンはアビリティの見た目が変更されます
Az’guldan Azmodan -- Orb of Annihilation (Q)
Countess Kerrigan -- Impaling Blades (W)とPrimal Grasp (E)
Cyb’arak Anub’arak -- Scarab Host (Trait)とImpale (Q)
Pajamathur Abathur -- Locust Strain (Trait)、Symbiote (Q)とCocoon Form
Skelethur Abathur -- Locust Strain (Trait)、Symbiote (Q)とCocoon Form
Spectre Nova -- Snipe (Q)
-いくつかのアビリティはビジュアルエフェクトの向上がなされた。
FalstadのアップデートされたアビリティとTailwind Trait
JainaのChilled debuff (Jainaにのみ見える)
Li Liのアップデートされたアビリティ
Raynorの通常攻撃
-以下のヒーローはアビリティアイコンが新しくなった。
Abathur
Jaina
Nova
Sgt. Hammer
Sonya
Tyrael
-いくつかの召喚ユニットはビジュアルエフェクトの向上がなされた。
Az’guldan AzmodanのDemons
JainaのWintermute習得後のWater Elemental
Master JainaのWater Elemental
Nazeeboの Ravenous Spirit (R) はチームの色になります
KerriganのImpaling Blades (W)で召喚されたZerglings
ZagaraのInfested Drop (E)で召喚されたRoaches
-以下のスキンのバリエーションの順番が入れ替わった。
Candy King Muradinの茶色と緑
Stitchesのピンクと緑
Master Jainaのピンクと黒
*Shop [#edc43326]
**ウィークリーセール [#q2833d73]
ウィークリーセールがNexusにやってきます。
-毎週3つのアイテムがセールになります。
-ウィークリーセールは月曜日の2:30 p.m. PST.に切り替わります。(日本時間の07:30)
--以前のセール品は通常の値段に戻り、新たな3つのアイテムが値引きされます。
-ウィークリーセールは以下の2種類の内から1つの形態をとります。
1ヒーローと2ヒーロースキン
1ヒーロー、1スキン、1マウント
-最新のウィークリーセールの情報はBattle.net appのHeroes of the Stormタブか、http://us.battle.net/heroes/en/forum/topic/15699634571で確認することができます。
**バンドルパック [#p664560f]
-以下のバンドルパックが期間限定でショップに追加されました。
Hellhammer Thrall Bundle
Luxoria Skin Bundle
Luxoria Complete Bundle
-以下のバンドルパックがショップから削除されました。
Altered Fates Skin Bundle
Altered Fates Complete Bundle
Winter Veil Jaina Bundle
Winter Veil Complete Bundle
**ヒーロー [#y87f55f7]
Thrall, Warchief of the Horde,がショップに追加されました。
**マウント [#me32c8f1]
-The Magic Carpetマウントが追加されました。Luxoria Skin BundleかLuxoria Complete Bundleに含まれています。
--最終的にMagic Carpetマウントは単独でショップに追加される予定です。
-The Reign-deerマウントがショップから削除されました。
**値段の変更 [#laed8bbe]
Stitchesの値段が$8.49 USD or 7,000 Goldになりました。
**Skins [#o8b10b7d]
-ThrallのMaster Skinが追加されました。
-以下の新しいヒーロースキンがショップに追加されました。
Crypt King Tassadar
Desert Queen Zagara
Hellhammer Thrall
Luxorian Monkey Brightwing
-以下のスキンがショップから削除されました。
Great-father Rehgar
Winter Veil Jaina
*Design and Gameplay [#z9a89cca]
-Cloak
Cloakが解除されている時間を2秒から3秒に増加しました。
-Hearthstone (B)
Altar of Storms内ではキャストできなくなった。
*Battlegrounds [#de96971e]
**建物 [#y3eab185]
-Core
ヒーローに対するダメージが20%増加。
AbathurのSymbioteとTassadarのPlasma ShieldがCoreに再び使用可能になった。
-Towers
弾切れでタワーが攻撃しない時間が、20秒から30秒に増加。
タワーの弾薬回復時間が1発につき15秒に短縮されたという、前回の変更を受けての調整で。タワーは2発の弾薬をもって復帰することになる。
**傭兵 [#e83d1b62]
-Grave Golem
Root
Grave GolemはもはやRootのキャストするときに止まることはない。
Rootはレンジミニオンに向けてキャストされる。
ヒーローは未だに最優先ターゲットである。
Stomp
Stompをキャストするまでのディレイが削除された。
Stompは射程内にヒーローが2体かミニオンが3体以上いる場合にキャストされる。
StompはGrave Golemが移動していている間はキャストされない。
Stompはミニオンに与えるダメージが増加した。
*Talents [#w7cff04e]
**General [#bf7b637b]
レベル20タレントは全てのヒーローで並べ替えられ、Heroic Abilitiy強化のTalentが1番目と2番めに配置されるようになった。
-Resurgence of the Storm
ゲームから削除された。
-Calldown: MULE
--MULEの思考回路が改善されました!
--MULEは弾薬の補給よりも建物の修理を優先します。(建物が弾薬を保持している場合、修理されている間に弾薬の補給も行われます。)
--MULEはTown HallとTowerを最優先で修理します。その後、Gate、MoonwellそしてWallの修理を行います。
--もし同じ優先度の建物がMULEの射程内に2つ存在する場合、投下された場所に近い方を修理します。
--射程内の建物が全て回復した場合、MULEは優先度に応じて弾薬の補給を行います。
-Mercenary Lord
新たな能力が追加されました。
SiegeとBruiser傭兵は50%の追加ダメージを獲得します。
SiegeとBruiser傭兵がダメージボーナスを受けるためには、Mercenary Lord Talentを持つプレイヤーが側に居なければなりません。
*ヒーロー [#k9b11fd0]
*ヒーロー [#qb588c1d]
**Abathur [#k432f88d]
Abathurは大規模な変更を受けた。
-新アビリティ(R): Evolve Monstrosity
60秒間、味方のミニオンかLocustを怪物化させる。
怪物の側で敵ミニオンが死亡した場合、4%のHealthと4%の通常攻撃ダメージを獲得する。この効果は30回までスタックする。
怪物にSymbioteを使用すると、Symbioteの効果に加え怪物をコントロールすることができるようになる。
--新タレント(Level 16): Volatile Mutation
Ultimate Evolutionのクローンと怪物は、3秒毎に周囲の敵にダメージを与える。また、それらが死亡した時にも同様のダメージを与える。
--新タレント(Level 20): Evolution Complete
怪物化の時間を50%増加させ、怪物がDeep Tunnelのアビリティを獲得する。
-Locust Strain (Trait)
--Eradicate Minions (Talent)が削除された
--Combat Adaptation (Talent)が削除された
--Assault Locust (Talent)
爆発ダメージが60 (+12 per level)から50 (+5 per level)に減少した。
--Survival Instincts (Talent)
Locustが30%のボーナスHealthを獲得に加え、Locustの効果時間が10秒間延長される。
--新タレント(Level 20): Locust Nest
有効化することで定期的にLocustを生み出す巣を作成する。同時に1つのLocust Nestしか作成できない。
-Symbiote (Q)
--制限時間は無くなった。
--Barbed Spines (Talent)は削除された
--Pressurized Glands (Talent)はLevel 4からLevel 1へ変更された
--Regenerative Microbes (Talent)がLevel 7からLevel 1へ変更された
--新タレント(Level 4): Sustained Carapace
Symbiote’s Carapace (E)の時間が50%増加し、効果時間中にSymbioteが終了しても効果が持続するようになる。
--New Talent (Level 4): Adrenal Overload
Symbioteの対象は25%の攻撃速度増加を得る。
--New Talent (Level 7): Networked Carapace
Symbiote’s Carapace (E)をミニオンか傭兵に使用すると周囲の全てのミニオンと傭兵にもCarapaceが発動する。
--New Talent (Level 13): Soma Transference
Symbiote’s Spike Burst (W)が敵ヒーローに当たるとSymbioteの対象が回復する。
--New Talent (Level 20): Hivemind
Symbioteをキャストした時に、さらに近くのヒーロー一体にもSymbioteが発動する。このSymbioteは最初のSymbioteと同様の行動を取る。2つ目の対象が遠くに離れた場合、このSymbioteは破壊される。
--Needlespine (Talent)
今やStabの射程とダメージを20%増加させる。
--Stab (Q)
ダメージが44 (+13 per level)から44 (+9 per level)に減少した。
-Toxic Nest (W)
--Prolific Dispersal (Talent)はLevel 13からLevel 4へ変更された。
--Ballistospores (Talent)
今や無限大の射程に加えて、Toxic Nestの効果時間も25%延長する。
-Ultimate Evolution (R)
--Ultimate Evolutionのクローンはもはや元のヒーローのHeroic Abilityを受け継がない。
--Ultimate Evolutionのクローンは殺された時に少量のXPを与える。
--Cooldownが120秒から80秒に減少した。
--Evolution Master (Talent)は削除された
--New Talent (Level 20): Evolutionary Link
Ultimate Evolutionのクローンが生きている限り、Ultimate Evolutionのコピー元は5秒毎にリフレッシュされる最大Healthの20%のシールドを獲得する。
*原文 [#v622a3b2]
General
New Portrait Rewards
Two new portraits have been added that will be awarded to players who accomplished the following during Technical Alpha testing:
Played one or more games during the Heroes Technical Alpha.
Reached Player Level 40 during the Heroes Technical Alpha
Two new portrait rewards have also been added for players who accomplish the above during the Closed Beta testing phase.
These portrait rewards are not available for use just yet, but will be added to qualifying players’ accounts very soon!
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New Battleground
Heroes_SkyTempleLoadScreen_Thumb_700x377.png
Sky Temple, a brand new 3-lane Battleground, has been added to Heroes of the Storm and is now available for play in all game modes!
Temples at the center of each lane will activate after 90 seconds, and can be captured to fire devastating beams of energy at enemy Structures.
Beware! Once a Temple has been captured, its Guardians will rise and attempt to remove players by force. Defeat them to maintain control of an active Temple.
A Temple will cease firing shortly after all players have left its grounds, and can then be recaptured by either team. Be ready to fend off enemy players who seek to wrest control of the Temples for their own benefit.
One, two, or three Temples will activate at a time, and Temple activation will occur periodically throughout a game.
Temples will deactivate once their Ammunition is depleted.
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New Hero
Thrall, Warchief of the Horde, has entered the Nexus and is now available for play! Read on for a brief overview of his abilities.
Abilities
Chain Lightning (Q)
Blast 3 enemies with lightning.
Feral Spirit (W)
Releases a fiery wolf spirit to burn enemies and root Heroes.
Windfury (E)
Increases attack and movement speed.
Trait
Frostwolf Resilience
Casting Abilities on enemies grant charges that Heal you.
Heroic Abilities
Earthquake (R)
Persistently slows enemies in a massive area.
Sundering (R)
Sunder the earth in a line, damaging and stunning enemies in its path.
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User Interface
General
Versus Mode has been renamed to Quick Match.
All Daily Quests can now be completed in Practice Mode.
Hero League
Initial implementation for Hero League, the first Ranked Play mode in Heroes of the Storm, has been added to the game!
With Hero League, players will be able to queue up alone, or in a party of any size, for ranked, competitive matches against others of similar skill and party size.
In order to queue for Hero League, players must meet the following requirements:
Reach Level 30 or higher.
Own 10 or more Heroes (weekly free rotation Heroes do not count toward this requirement.)
Draft Mode
After finding a match, players will enter Draft Mode, in which teams will take turns picking the Heroes they’d like to use for the upcoming game.
Coin Toss
A coin toss will determine which team will pick first.
The team that wins the coin toss will be prompted to pick one Hero on the first turn, after which, teams will alternate picking two Heroes per turn until just one player remains on the team that lost the coin toss.
Hero Selection
Players may only choose from the pool of Heroes that they already own.
Each player will have 30 seconds to select a Hero during their turn. If no selection is made, a Hero will be locked in automatically.
Once locked in, a Hero can no longer be selected by any other player.
Points and Ranks
All Hero League players will be ranked individually, starting at Rank 50.
Win games to earn points that count toward promotion to the next rank, up to a maximum of Rank 1.
Losing games will result in a loss of points, and enough losses can cause demotion to the previous rank (though not below Rank 50.)
Players can view their own Rank and win/loss record at any time on the Hero League Play Screen.
Game Abandonment
A player that leaves an in-progress Hero League or Quick Match game will not be allowed to queue for Ranked Play until a new Quick Match game is completed.
Leaving a Hero League game during Draft Mode will result in a loss of 300 ranked points in addition to the above penalty, and all of that player’s party members at the time of Draft Mode abandonment will also receive these penalties.
Custom Games
The “Lobby Mode” dropdown found at the top-right corner of Custom Game lobbies has been enabled, and can now be used to switch between Hero Select formats:
Standard - Mirrors the same Hero Select format used in Quick Match games.
Draft Mode - Consists of two options:
Predetermined - Causes Hero Select to mirror the same Draft Mode format used for Hero League games.
First Come First Served (FCFS) - Utilizes a different Draft Mode format, which allows each team to freely decide the order in which its players will select their Heroes.
For a much more in-depth look at the features mentioned above, check out our recent Hero League and Draft Mode blog post. Furthermore, kindly keep in mind that today’s addition of Hero League and Draft Mode represent an early look at Ranked Play, and a number of improvements are planned for each of these features with future game updates. Feel free to share your thoughts on these features with us using the official feedback forums.
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Art
General
New 3D art has been added for Stimpacks in the Heroes of the Storm Shop.
Battlegrounds
Healing Wells have received updated visual effects when activated by a player.
Siege Camp spawn animations have been updated.
Various assets have been optimized to help improve performance.
Heroes, Mounts, and Skins
Dance, victory, and taunt animations have been added to a number of Heroes.
Diablo has received facial animations.
Sgt. Hammer has received additional polish for a number of her animations.
Various portraits have received updated lighting and animations.
The following Heroes, Mounts, Skins, and Skin Variations have received visual improvements:
Chen’s Master Skin and its Variations
Jaina and Jaina’s base Skin Variations
Nazeebo’s base Skin Variations
Raynor’s base Skin Variations
Sgt. Hammer’s Master Skin and its Variations.
Stitches’ base Skin Variations
Tychus’ base Skin Variations
Countess Kerrigan’s Bat Mount
Countess Kerrigan while using Mounts other than her Bat
Cyberwolf Mount Variations
Golden Cyberwolf’s second Mount Variation has been made more distinct
Several Hero Skins have received brand new art for certain abilities, which match that Skin’s theme:
Az’guldan Azmodan -- Orb of Annihilation (Q)
Countess Kerrigan -- Impaling Blades (W) and Primal Grasp (E)
Cyb’arak Anub’arak -- Scarab Host (Trait) and Impale (Q)
Pajamathur Abathur -- Locust Strain (Trait), Symbiote (Q), and Cocoon Form
Skelethur Abathur -- Locust Strain (Trait), Symbiote (Q), and Cocoon Form
Spectre Nova -- Snipe (Q)
Several Hero Abilities have received updated visual effects:
Falstad’s updated Abilities and Tailwind Trait
Jaina’s Chilled debuff (visible to Jaina only)
Li Li’s updated Abilities
Raynor’s Basic Attack
The following Heroes have received new Ability icon art:
Abathur
Jaina
Nova
Sgt. Hammer
Sonya
Tyrael
A number of summoned units have received visual effects improvements:
Az’guldan Azmodan’s Demons
Jaina’s Water Elemental after learning the Wintermute Talent
Master Jaina’s Water Elemental
Nazeebo’s Ravenous Spirit (R) is now team-colored.
Zerglings spawned by Kerrigan’s Impaling Blades (W)
Roaches spawned by Zagara’s Infested Drop (E)
The following Skin Variations have had their order swapped:
Candy King Muradin’s brown and green Skin Variations.
Stitches’ pink and green Skin Variations.
Master Jaina’s pink and black Skin Variations.
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Shop
Weekly Sales
Weekly sales are coming to Nexus, starting with today’s patch.
Three items per week will be placed on sale.
Weekly Sales will start and end on Mondays at 2:30 p.m. PST.
At that time, items from the previous Weekly Sale will return to normal price, and three new items will become available at a discount.
Initially, Weekly Sales will take on one of two forms:
1 Hero and 2 Hero Skins
1 Hero, 1 Skin, 1 Mount
Stay up-to-date with the latest Weekly Sale using the Battle.net application’s Heroes of the Storm tab, or by heading to the official Heroes forums.
Bundle Packs
The following Bundle Packs have been added to the Shop, and are available for a limited time:
Hellhammer Thrall Bundle
Luxoria Skin Bundle
Luxoria Complete Bundle
The following Bundle Packs have been removed from the Shop:
Altered Fates Skin Bundle
Altered Fates Complete Bundle
Winter Veil Jaina Bundle
Winter Veil Complete Bundle
Head here for more details on all of the Bundle Packs that are currently available for purchase in the Shop.
Heroes
Thrall, Warchief of the Horde, has been added to the in-game Shop!
Mounts
The Magic Carpet Mount has been added, and is available with purchase of the Luxoria Skin Bundle or Luxoria Complete Bundle.
Please note that the Magic Carpet Mount will eventually become available for purchase as an individual item with a future game update.
The Reign-deer Mount has been temporarily removed from the Shop.
Price Changes
Prices for Stitches have been reduced to $8.49 USD or 7,000 Gold
Skins
Thrall’s Master Skin has been added.
The following brand new Hero Skins have been added to the Shop:
Crypt King Tassadar
Desert Queen Zagara
Hellhammer Thrall
Luxorian Monkey Brightwing
The following Skins have been temporarily removed from the Shop:
Great-father Rehgar
Winter Veil Jaina
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Design and Gameplay
Cloak
Cloak reveal duration increased from 2 to 3 Seconds
Hearthstone (B)
Can no longer be cast within the Altar of Storms
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Battlegrounds
Structures
Core
Damage versus Heroes increased by 20%
Abathur’s Symbiote and Tassadar’s Plasma Shield can once again be cast on the Core.
Towers
The amount of time that towers are disabled while regenerating ammunition has been increased from 20 to 30 seconds.
This was done to align with a previous change, in which the rate of tower ammo regeneration was reduced to 1 per 15 seconds. As such, towers will now come back online with 2 ammunition.
Mercenaries
Grave Golem
Root
Grave Golems will no longer pause when casting Root.
Root will now be cast on ranged Minions.
Heroic units will remain the preferred targets.
Stomp
The post-cast delay on Stomp has been removed.
Stomp will now be cast when there are at least 2 Heroic units around the Grave Golem, or at least 3 Minions.
Stomp will not be cast unless the Grave Golem is already stationary.
Stomp now deals increased damage versus Minions.
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Talents
General
Level 20 Talents have been re-ordered in the Talent Select Pane for all Heroes so that Talents which modify Heroic Abilities are listed in the first and second slots.
Resurgence of the Storm
This Talent has been removed from the game.
Calldown: MULE
MULE intelligence has been increased!
MULEs now prioritize repairing Structures over replenishing ammunition (if a building has ammunition, its ammunition will still be replenished while it is being repaired.)
MULEs will now prioritize Town Halls and Towers, then Gates and Moonwells, and then Walls.
If two Structures with equal priority are in range of the MULE’s placement, it will begin repairing the one it was dropped closer to.
After all Structures in range are healed, a MULE will then prioritize based on their need for ammunition.
Mercenary Lord
New functionality
Siege and Bruiser Mercenaries now deal 50% increased damage.
A player with the Mercenary Lord Talent must be within proximity of Siege and Bruiser Mercenaries in order for them to receive the damage bonus.
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Heroes
Assassin Specialist Support Warrior
Falstad Abathur Li Li Chen
Illidan Azmodan Tassadar Muradin
Jaina Gazlowe
Kerrigan
Zagara
Nova
Tychus
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Abathur
Divider_Hero_Abathur_Crop.png
Abathur has received a major overhaul.
New Ability (R): Evolve Monstrosity
Turn an allied Minion or Locust into a Monstrosity for 60 seconds.
When enemy Minions near the Monstrosity die, it gains 4% Health and 4% Basic Attack damage, stacking up to 30 times.
Using Symbiote on the Monstrosity allows Abathur to control it, in addition to Symbiote’s normal benefits.
New Talent (Level 16): Volatile Mutation
Ultimate Evolution clones and Monstrosities deal damage to nearby enemies every 3 seconds, as well as when they die.
New Talent (Level 20): Evolution Complete
Increases the Monstrosity’s duration by 50%, and the Monstrosity gains the Ability to Deep Tunnel to any visible location every 30 seconds.
Locust Strain (Trait)
Eradicate Minions (Talent) removed
Combat Adaptation (Talent) removed
Regenerative Microbes (Talent) moved from Level 7 to Level 1
Assault Locust (Talent)
Explosion damage reduced from 60 (+12 per level) to 50 (+5 per level)
Survival Instincts (Talent)
In addition to the 30% bonus to Locust Health, Locusts now last an additional 10 seconds.
New Talent (Level 20): Locust Nest
Activate to create a nest that periodically spawns Locusts. Only one Locust Nest can be active at a time.
Symbiote (Q)
No longer has a timed duration.
Barbed Spines (Talent) removed
Pressurized Glands (Talent) moved from Level 4 to Level 1
New Talent (Level 4): Sustained Carapace
Increases the duration of Symbiote’s Carapace (E) by 50%, and allows it to persist after Symbiote ends.
New Talent (Level 4): Adrenal Overload
Symbiote’s host gains 25% increased Attack Speed.
New Talent (Level 7): Networked Carapace
Using Symbiote’s Carapace (E) on a Minion or Mercenary also applies Carapace to all nearby allied Minions and Mercenaries.
New Talent (Level 13): Soma Transference
Symbiote’s Spike Burst (W) heals the host per enemy Hero hit.
New Talent (Level 20): Hivemind
Casting Symbiote now creates an additional Symbiote on a nearby allied Hero. This Symbiote mimics the commands of the first. If the second host moves too far away, it is destroyed.
Needlespine (Talent)
Now increases Stab’s range and damage by 20%.
Stab (Q)
Damage reduced from 44 (+13 per level) to 44 (+9 per level)
Toxic Nest (W)
Prolific Dispersal (Talent) moved from Level 13 to Level 4
Ballistospores (Talent)
Now also increases Toxic Nest duration by 25%, in addition to granting unlimited placement range.
Ultimate Evolution (R)
Ultimate Evolution clones no longer inherit the host’s Heroic Ability.
Ultimate Evolution clones now provide a small amount of XP when they are killed.
Cooldown reduced from 120 to 80 Seconds
Evolution Master (Talent) removed
New Talent (Level 20): Evolutionary Link
As long as an Ultimate Evolution clone is alive, Ultimate Evolution’s original target gains a Shield equal to 20% of their maximum Health that refreshes every 5 seconds.
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Azmodan
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Globe of Annihilation (Q)
Cooldown increased from 8 to 10 Seconds
Scaling damage increased from 13 to 15 damage.
Taste for Blood (Talent)
Damage bonus per kill increased from 1 to 2
Demonic Invasion (R)
Demonic Grunts now have real Health, rather than Doubloon Chest-style Health.
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Chen
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Storm, Earth, Fire (R)
Now has a 1 second cast time, during which the Ability can be interrupted.
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Falstad
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Falstad has received a major overhaul.
Thunderstorm (W), Aerial Blitzkrieg (R), and their supporting Talents have been removed.
Stoneskin (Talent) removed
New Ability (W): Lightning Rod
Damages an enemy and deals additional damage over 4 seconds if Falstad remains within proximity of the target.
New Talent (Level 4): Charged Up
Lightning Rod strikes the target 2 additional times.
New Talent (Level 13): Thunderstrikes
Lightning Rod deals 15% more damage with each subsequent strike.
New Talent (Level 13): Static Shield
Gain a stacking Shield worth 5% of Falstad’s maximum Health after every Lightning Rod strike. Lasts for 4 seconds.
New Ability (R): Mighty Gust
Pushes enemies away in a gust of wind, slowing them by 60%. This slow decays over 3 seconds.
New Talent (Level 20): Wind Tunnel
Mighty Gust creates a wind tunnel for 4 seconds. Enemies caught in the tunnel will be pushed back periodically over the duration.
Shock and Awe (R) has been renamed to Hinterland Blast.
Blast of Awe (Talent) has been renamed to Call of the Wildhammer.
Tailwind (Trait)
Gust of Wind (Talent) has been renamed to Aerie Gusts.
Aerie Gusts (Talent)
Reduces Tailwind’s activation time to 2 seconds and increases the Movement Speed bonus from 20% to 30%.
Flight (Z)
Fly Away! (Talent) removed
New Talent (Level 20): Epic Mount
Reduces Flight’s cooldown by 20 seconds, reduces the casting time by 0.5 seconds, and increases flying speed by 50%.
Hammerang (Q)
Stormhammer (Talent) removed
Wildhammer (Talent) removed
New Talent (Level 1): Power Throw
Increases Hammerang’s range by 40% and its slow duration by 25%.
New Talent (Level 7): Secret Weapon
Basic Attack damage increased by 80% while Hammerang is in flight
New Talent (Level 16): Hammer Time
Falstad’s first Basic Attack against a target slowed by Hammerang will now stun them for 0.75 seconds.
Barrel Roll (E)
Dog Fight (Talent) removed
New Talent (Level 4): Flow Rider
Reduces Barrel Roll’s cooldown by 35%
New Talent (Level 7): Free Roll
Removes Barrel Roll’s Mana cost
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Gazlowe
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Robo-Goblin (R)
Is now a passive Heroic Ability that is always active. Gazlowe is still able to mount after choosing this Heroic Ability.
Damage bonus reduced from 250% to 150%.
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Illidan
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Metamorphosis (R)
Demonic Form (Talent)
No longer removes Illidan’s ability to mount, but also no longer provides bonus Movement Speed when out of combat
The tooltip does not accurately reflect this change in-game and will be corrected in a future patch.
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Jaina
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Frost Bolt (Q)
Damage reduced from 50 (+16 per level) to 45 (+14 per level)
Cone of Cold (E)
Damage increased from 40 (+13 per level) to 50 (+17 per level)
Water Elemental (R)
Initial explosion damage increased from 50 (+6 per level) to 65 (+7 per level)
Basic Attack damage reduced from 65 (+6 per level) to 50 (+6 per level)
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Kerrigan
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Ultralisk (R)
The Ultralisk can now be re-targeted using the “R” key.
Torrasque (Talent)
This talent has been reworked. Duration and Health increases have been removed.
The Torrasque now morphs into an egg when it dies or expires. If the egg is not killed within a short time, a new Torrasque is spawned. This effect can only occur once.
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Li Li
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Li Li has received a major overhaul.
Protective Shield (Talent) removed
Stoneskin (Talent) removed
New Talent (Level 20): Kung Fu Hustle
Abilities recharge 3 times as fast when Fast Feet is active.
Basic Attack
Starting damage increased from 20 to 25
Fast Feet (Trait)
Movement speed bonus decreased from 15% to 10%
New Talent (Level 7): Shake It Off
Reduces the duration of the next Stun or Root by 75%. Can only trigger once every 15 seconds.
New Talent (Level 16): Safety Sprint
Increases Fast Feet’s Movement Speed bonus 10% to 20% while Li Li is under 50% Health.
Healing Brew (Q)
New Talent (Level 1): Pro Toss
Increases Healing Brew’s range by 30%
New Talent (Level 7): Pitch Perfect
After casting Healing Brew, its cost is reduced by 10 Mana for 6 seconds. This effect does not stack.
The Good Stuff (Talent) functionality has changed
Healing Brew now heals for an additional 30% over 6 seconds. Multiple heals extend the duration of this heal over time.
Two For One (Talent) functionality has changed
No longer increases Healing Brew’s Mana cost
Now increases Healing Brew’s cooldown from 3 to 4.5 seconds
Herbal Cleanse (Talent)
Movement Speed bonus duration increased from 2 to 3 seconds
Scaling heal decreased from 20 to 18
Cloud Serpent (W)
Cloud Serpent functionality has changed.
Cloud Serpent now automatically attacks nearby enemies. Only 1 Cloud Serpent can be active on a Hero at a time.
Cost decreased from 40 to 30 Mana
Starting damage increased from 15 to 20
Timeless Creature (Talent) moved from Level 16 to Level 1
Lightning Serpent (Talent)
Damage dealt to targets after the first increased from 25% to 50%
Search range increased by 20%
New Talent (Level 4) : Mending Serpent
Cloud Serpent heals its host each time it attacks.
New Talent (Level 16): Serpent Sidekick
Li Li gains her own Cloud Serpent after casting Cloud Serpent on an ally.
Blinding Wind (E)
Number of Basic Attacks missed increased from 1 to 2
Cost decreased from 50 to 40 Mana
Starting damage decreased from 50 to 30
Scaling damage increased from 12 to 13 damage
Gale Force (Talent)
Damage bonus increased from 25% to 50%
Mass Vortex (Talent) moved from Level 1 to Level 4
Lingering Blind (Talent)
Increases the number of Basic Attacks missed from 2 to 3
New Talent (Level 13): Surging Winds
Li Li gains 5% Ability Power for 8 seconds per target hit by Blinding Wind. Additional enemies hit refresh the buff duration and further increase Ability Power. Stacks up to 4 times.
Jug of 1,000 Cups (R)
Cooldown increased from 60 to 70 seconds
Initial heal amount decreased from 35 to 20
Scaling heal increased from 4 to 6.5
Water Dragon (R)
Starting damage increased from 130 to 200
Scaling damage increased from 13 to 20
Slow amount increased from 40% to 70%
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Muradin
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Second Wind (Trait)
Heal increased from 1% to 1.5%
Third Wind (Trait)
Heal increased from 1.5% to 2%
Critical heal decreased from 5% to 4%
Dwarf Toss (E)
Base range increased from 6 to 8
Dwarf Launch (Talent)
Bonus range and area decreased from 75 to 50%
Haymaker (R)
Mana cost reduced from 100 to 80
A cast bar has been added during the 0.5 second wind-up to make the cast more apparent.
Grand Slam (Talent)
Now also reduces the Mana cost of Haymaker from 80 to 40
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Nova
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Basic Attack
Anti-Armor Shells (Talent)
Damage and Attack Speed slow reduced from 300% to 250%
New Talent: Headshot (Level 13)
Reduces Ability cooldowns by 4 seconds after killing an enemy Hero
Cloak (Trait)
Advanced Cloaking (Talent)
Basic Ability cooldown regeneration removed
Nova now regenerates 2% Health per second while cloaked.
Pinning Shot (W)
Covert Ops (Talent) functionality has changed
Mana reduction component removed
Now increases Pinning Shot’s slow amount by 1% for every second Nova is cloaked, to a maximum of 50%. This effect expires if Nova is decloaked for more than 1 second.
Holo Decoy (E)
Holo Clones no longer have collision.
Holo Clones now have movement AI as part of their base functionality.
Cast range increased by 25%
Digital Shrapnel (Talent) removed
Digital Shrapnel’s 2 second cooldown reduction has been added to the Remote Delivery Talent.
Double Fake (Talent)
The AI movement component of this Talent has been removed.
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Tassadar
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Oracle (Trait)
Now reveals all cloaked units, including Zagara’s Creep Tumors.
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Tychus
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Minigun (Trait)
Tychus no longer has to wind-up his Minigun to attack. Instead, it now instantly attacks, beginning at a slow rate of fire, and increases to its previous maximum speed after 1.5 seconds.
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Zagara
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Creep Tumor (Trait)
Zagara can now see the duration remaining on her Creep Tumors.
Endless Creep (Talent)
Creep spread increase removed
Creep spread area increased from 25% to 50%
Now also doubles Creep Tumor Health
Infested Drop (E)
Bile Drop (Talent)
Now deals the 100% bonus damage on impact, rather than damaging over time.
Corpse Feeders (Talent)
No longer increases Roachling duration
Now decreases the damage that non-Heroic units deal to Roachlings by 30%
Devouring Maw (R)
Tyrant Maw (Talent)
Cooldown reduction from this talent is no longer dependent on Zagara killing a Hero inside of Devouring Maw. This is now a passive bonus. Anytime Zagara is credited with a Hero takedown, Devouring Maw’s cooldown is reduced by 25 seconds.
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Bug Fixes
General
Fixed several issues that could cause Abilities to not fire appropriately while holding down the right mouse button to move with Quick Cast enabled.
Fixed an issue which caused exceptionally bright lighting to appear on certain Heroes while watching a Replay.
Corrected several typos and tooltip errors across multiple aspects of the game.
Art
Fixed a slight animation pop that could occur while Tyrande was riding the Battle Beast Mount.
Battlegrounds
Catapult Minions no longer deal half their intended damage, and once again deal area of effect damage around their target.
The Burning Rage Talent no longer deals double damage to towers affected by the Raven Lord’s Curse on the Cursed Hollow Battleground.
Brightwing’s Phase Shift can no longer target the Dragon Statue while it is capturable on the Dragon Shire Battleground.
Fixed an issue in which summoned Grave Golems on the Haunted Mines dealt significantly more damage to Heroes than expected.
Muradin’s Haymaker will no longer knock enemies out of the playable area in the Haunted Mines.
Neutral Garden Terrors will no longer drop regeneration globes inside of walls.
Summoned Grave Golems on the Haunted Mines now properly ignore summoned units.
Heroes and Talents
Abathur’s Symbiote is no longer visible when near the edge of the Fog of War.
Casting Abathur’s Ultimate Evolution on a target affected by the Garden Terror’s Spore Queen’s Curse no longer causes a plant model to persist on the clone.
Arthas Ghouls no longer instantly die to Anub’arak’s Web Blast
Glow effects for Arthas’ Frostmourne Hungers no longer visually persist through polymorph-type abilities.
Bolt of the Storm and Zeratul’s Blink can no longer be cast while rooted.
Chen’s Storm, Earth, Fire Spirits no longer become unable to cast Abilities if Triple Attack is used to jump into the enemy Altar of Storms.
E.T.C.’s Mosh Pit now properly reveals Cloaked Heroes.
Visual effects for E.T.C.’s Guitar Solo are no longer visible through the Fog of War.
Gazlowe’s Deth Lazor should now properly freeze enemy Structures and Minions after learning the EZ-PZ Dimensional Ripper Talent.
Fixed an issue in which Illidan’s The Hunt could cause unexpected behavior with Zeratul’s Cloak.
Fixed an issue that could cause Illidan to fly out of the playable area when casting the Hunt and then shift-queuing Dive into Zeratul’s Void Prison.
Heroes that activate the Ice Block Talent can no longer queue Abilities until Ice Block has expired.
Kerrigan’s Assimilation Trait now appropriately grants Shields for damage dealt by her Psionic Pulse Talent.
Li Li’s Cloud Serpent will now attack mounted Heroes.
Li Li’s Timeless Creature Talent no longer allows two Cloud Serpents to be present simultaneously on the same target.
A range indicator is now displayed when hovering the mouse over Malfurion’s Innervate Ability icon.
Fixed an issue in which Muradin’s starting Health regeneration was much higher than intended.
Muradin’s Haymaker targeting arrow will no longer persist on the target, nor display through the Fog of War, if Muradin is killed before Haymaker can be cast.
Nova’s Holo Decoy will now appropriately use Basic Attacks even if it does not have enough Mana to cast Abilities when it is spawned.
Fixed several inconsistencies that could occur with Raynor’s Penetrating Round after learning Talents that modify its damage.
Fixed an issue that could cause Rehgar to briefly pause before his first Basic Attack after casting Feral Lunge.
The cooldown for Rehgar’s Ancestral Healing is now appropriately reduced to 10 seconds if the Ability is cancelled.
Rehgar will no longer exit Ghost Wolf form when activating the Farsight Talent.
A Stitches that Gorges a hero and then becomes affected by Zagara’s Devouring Maw will now continue to hold onto the Gorge target until Devouring Maw expires.
Stitches’ Hook will no longer become visually stuck to targets that cannot be pulled.
Fixed an issue which caused summoned units to deal half damage to Heroes with the Superiority Talent.
The duration bar for Tassadar’s Archon will no longer remain visible on the death screen if Tassadar is killed while transforming into his Archon form.
Casting Tassadar’s Dimensional Shift immediately after being struck by Tyrande’s Sentinel will no longer cause the revealed indicator to persist on Tassadar until his next death.
Fixed a rare issue in which Tychus could be immediately killed upon exiting the Odin after entering it at full Health.
Corrected a tooltip which incorrectly indicated that Tychus’ Drakken Laser Drill was only dealing half its actual damage.
If Tyrael’s Judgment is cancelled prior to reaching the target, he will now continue to fly toward the target’s previous location rather than drop into unpathable terrain.
Casting Tyrande’s Sentinel now displays an appropriate minimap icon after learning the Ranger Talent.
The visual effects for Valla’s Manticore Talent will no longer persist on Tassadar during Dimensional Shift.
Sound
Illidan’s Metamorphosis voiceover is no longer globally audible.
The First Blood announcer voiceover is no longer played for each Murky death while watching a Replay.
Grave Golem attack sounds are no longer audible through the Fog of War.
Selecting Sgt. Hammer’s Hyper-Cooling Engines Talent while she is dead will no longer cause the associated sound effects to play before respawning.
Voiceover indicating that a Garden Terror is spawning will no longer default to English when another language setting is selected.
User Interface
Fixed an issue that could cause excess UI elements to appear upon returning to game menus after playing with a Hero that cannot use Mounts.
A party member that cancels the matchmaking queue just as the countdown begins will no longer cause the bottom navigation bar to disappear for remaining party members.
The Hero Level progress bar on endgame Summary Screens now more accurately reflects the amount of XP required when very near level-up.
Bringing up the Radial Ping Menu on the minimap will no longer cause the minimap to stop functioning.