The ButcherがHeroes of the Stormに追加されプレイ可能になった!The Butcherページを参照。
Art
General
Many Hero and Mount preview panels in the Shop have received updated camera angles, as well as additional lighting polish. AOE Cursors have received additional polish.
Battlegrounds
Various Battleground assets have received additional visual polish. Various Battleground assets have received additional optimization to help improve performance. Lighting during the map event on Garden of Terror has been changed to improve overall visual quality and clarity. The range indicator for the Dragon Knight’s Savage Charge has received visual polish.
Heroes, Abilities, Mounts, and Skins
Heroes Brightwing’s in-game Hero portrait has received animation polish. Hero Abilities Various Hero Abilities have received additional optimization. Brightwing has received updated art and visual effects to coincide with her Talent rework. The range indicator art for several Hero Abilities and Talents have received visual polish: Azmodan – March of Sin (Talent) Falstad – Lightning Rod (W) Rehgar – Earthbind Totem (E) Tychus – Drakken Laser Drill (R) Uther – Blessed Champion (Talent) Valla – Strafe (R)
Shop
Bundles
New Bundles The Fresh Meat Bundle has been added to the in-game Shop for a limited time. The following Bundles have been removed from the in-game Shop: Winter Veil Complete Bundle Winter Veil Jaina Bundle
Heroes
The Butcher has been added to the in-game Shop!
Mounts
New Mounts Butcher’s Beast – This Mount is available exclusively by purchasing the Fresh Meat Bundle. The following Mounts have been removed from the in-game Shop: Cyber Wolf Dire Wolf Reign-deer
Price Changes
Murky’s prices have been reduced to 7,000 Gold and $8.49 USD.
Skins
A Master Skin has been added for The Butcher. The Iron Butcher Skin has been added to the in-game Shop. The following Skins have been removed from the in-game Shop: Great-father Rehgar Winter Veil Jaina
Sound
Even the music that plays while viewing the out of game menus has taken a foreboding turn with the Eternal Conflict’s fierce arrival to Heroes of the Storm. Enable music in the Sound Options menu (or press CTRL+M) to listen as the sounds of Sanctuary clash with those of the Nexus.
New music has been added for the Battlefield of Eternity Battleground. In-game music for the Sky Temple, Tomb of the Spider Queen, and Garden of Terror Battlegrounds has been updated.
User Interface
Notifications that appear near the top-right corner of the out-of-game menus, such as party invitations and promotional rewards, have received updated art.
Hero Progression
Several Hero Level rewards have been slightly altered: Hero Level 9 -- A new 750 Gold reward has been added. This Gold reward will also be retroactively granted to players for each Hero that reached level 9 prior to today’s patch. Hero Level 15 -- Reward reduced from 1,250 to 1,000 Gold Hero Level 20 -- Reward reduced from 2,500 to 2,000 Gold Players will not lose any Gold that had already been earned by reaching Hero Levels 15 or 20 prior to today’s patch.
In-Game UI
Tab Score Screen The Healing column on the in-game Stats Screen (TAB) has been reworked, and renamed to the Role column. The Role column will track healing done by Support Heroes, as well the total amount of damage taken by Warriors during a game. The Siege Damage column will no longer track damage dealt to uncaptured Mercenaries or other neutral units.
Quest Log
A Special Event Quests section has been added to the Quest Log. When a Special Event is taking place, any available Special Event Quests will appear in this section of the Quest Log. Special Event Quests will display any requirements needed to complete them in the Quest Log. Much like a normal Daily Quest, players will be notified when they complete a Special Event Quest on the end-of-game Score Screen. In order to better support Special Event Quests, the Quest Log has been enabled for all Heroes of the Storm players, whether or not they’ve unlocked Daily Quests by reaching Player Level 6. Daily Quests will remain disabled for players that have not reached level 6, but they can still click the Quest Log to view an active Special Event Quest, or their player progress.
Rejoin System
Players will no longer receive notifications via chat messages or announcer voiceover when an enemy disconnects from, or rejoins a game in any matchmaking mode. However, players in Custom Games will still be notified when enemies disconnect or rejoin. Players will still be notified when an ally leaves or rejoins a game, though notification frequency has been reduced in situations where a teammate repeatedly disconnects and rejoins a game.
Featured Tab The Featured tab will no longer hide items that a player already owns. The “Hide Owned” checkbox has been added to the Featured Tab, and can be used to hide items on the Featured tab that the player already owns. Item Preview Panes Preview panes in the Shop once again indicate Gold prices where relevant. The “Rare Skin” label has been removed, and Hero Skins are now categorized as follows: Skin, Epic Skin, Legendary Skin. Item About Pages Items that a player does not already own will now indicate when they are part of a Bundle Pack that is currently available in the Shop. Click the View button on an individual item’s page to check out the Bundle Pack associated with that item. Items and Bundles that have been placed on sale will now list the original price, sale price, and discount percentage on the purchase button itself, rather than above the purchase button.
Design & Gameplay
The difficulty ratings for many Heroes have been updated to better reflect their ease of play. The rings found under Heroes in-game have been scaled to more closely match their hitboxes. Skillshots and Abilities that use an arc pattern will now display their range when hovering the cursor over the associated button on the Ability hotbar. Several Abilities were unintentionally providing brief moments of Unstoppable behavior during use. The following Abilities no longer provide Unstoppable: Chen -- Flying Kick (Q) Falstad -- Barrel Roll (E) Illidan -- Dive (Q) Illidan -- Sweeping Strikes (with the Unbound talent) (W) Kerrigan -- Ravage (Q) A number of Hero Abilities were not intended to completely Stun enemy targets. In these cases, Stuns have been converted to Dazes, which act similarly, but will no longer interrupt Abilities that can be channeled while the Hero is moving. For example: Dazing Valla will not stop her from channeling Strafe. The following abilities will now Daze, rather than Stun, enemy Heroes: Brightwing -- Emerald Wind (R) Chen -- Wandering Keg (R) E.T.C. -- Face Melt (W) Falstad -- Mighty Gust (R) Kerrigan -- Primal Grasp (E) Raynor -- Penetrating Round (Q) Sgt. Hammer -- Concussive Blast (W) Tychus -- Frag Grenade (W)
Haunted Mines
Players may now use queued movement commands (Shift + Right-click) to enter/exit the Mines, and continue moving on the level they are traveling to.
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はじめによくある質問ゲームモード
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マップ
パッチノート
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