General
Fixed an issue affecting machines with NVIDIA GTX 900 series Optimus graphics cards, which could cause greatly reduced framerates when Textures were set to Ultra. Resolved an issue in which some Hero Abilities were not properly revealing their targets after damaging them. Opening the Talent Select pane in Practice Mode will no longer interrupt an in-progress Hearthstone cast. Heroes that have transformation effects will no longer revert back to their default Skin color after Cloaking and Decloaking. Corrected several typos and tooltip errors across multiple aspects of the game.
Art
Great-father Winter Rehgar’s appearance while in Ghost Wolf form will now appropriately match his selected Skin Variation. Corrected some minor clipping in Illidan's Master Skin model. Tassadar no longer exhibits an animation pop when sitting idle on the Battle Beast Mount.
Battlegrounds
Abathur’s Hivemind Talent can no longer benefit the Dragon Knight or player-controlled Garden Terrors. Battleground objective units such as Grave Golems, Garden Terrors, and Mercenaries will now become invulnerable while leashing. Falstad’s Flight cooldown is now properly reset after pressing the “Clear Cooldowns” button in Try Mode. Fixed an issue that could cause Grave Golems to deviate from their intended attack paths (Hotfixed on January 22). Grave Golems will now properly ignore Tassadar’s Force Wall. Grave Golems, Mercenaries, and Minions will no longer completely ignore Structures affected by Zeratul’s Void Prison. Fixed a rare issue in which Skulls occasionally spawn outside of the playable area on Haunted Mines. Kerrigan’s Ultralisk can now properly walk through uncollected Doubloons on Blackheart’s Bay. Sky Temple Map Mechanic stats are now properly recorded on the end-game score screen. Spirits created by Chen’s Storm, Earth, Fire Heroic Ability can no longer capture the Dragon Knight on Dragon Shire.
Heroes and Talents
Players will no longer permanently lose control of Abathur if he is killed immediately after the Ultimate Evolution Heroic Ability expires (Hotfixed on January 22). Fixed an issue in which Abathur could become permanently stuck in Symbiote form under very specific circumstances. The Bombard Strain Talent for Abathur’s Locust Strain Trait now appropriately lists a 66% damage bonus for Locusts in its tooltip. Visual effects for Abathur’s Deep Tunnel are no longer visible through line of sight blockers for opponents when Symbiote is cancelled. Fixed an issue that could cause Anub’arak to become stuck after using Burrow Charge near a Wall. Internal text will no longer display when Azmodan's Demons kill Murky's Egg. Visual explosion effects for Azmodan’s Globe of Annihilation with the Sieging Wrath Talent will now properly appear at long distances. Visual effects for Chen's Brewmaster's Balance Talent will no longer persist after Chen is killed. Fixed a rare issue which could allow Gazlowe to use both Grav-O-Bomb 3,000 and Robo-Goblin in the same match. Muradin's Haymaker now deals the appropriate amount of damage to Grave Golems and player-controlled Garden Terrors. Lighting issues will no longer occur when Murky is revived at an Egg placed in the Haunted Mines. Nova’s Holo Decoy will no longer pick up Doubloons if Nova is killed before the Decoy expires. Nova's Holo Decoy now appropriately displays any Doubloons it collects on Blackheart’s Bay. Fixed an issue in which Shrink Ray could fail to apply its 50% damage reduction if the target had already begun casting an Ability prior to coming under Shrink Ray’s effects. A Sgt. Hammer in Siege Mode now properly becomes mobile while under the effects of Brightwing’s Polymorph, and will no longer be in Siege Mode when Polymorph expires. Visual explosion effects from Sgt. Hammer's Basic Attacks while in Siege Mode now appear at the appropriate location when attacking flying enemies. Heroes will no longer be teleported back to Stitches if they are Gorged when Stitches comes under the effects of Anub’arak’s Web Blast. Fixed an issue in which Tassadar could gain additional range on Psionic Storm when selecting the talent Second Strike. Tassadar will no longer display a targeting reticule during Dimensional Shift if he was being actively targeted before casting the Ability. Fixed a rare issue in which Earthquake could still be cast, and then receive a reduced cooldown, if Thrall was stunned while channeling the Ability. Thrall's Chain Lightning will no longer bounce to, or reveal, Cloaked units. Tychus will no longer perform any Basic Attacks while using his Overkill Ability (Hotfixed on January 22).
Sound
Chen's ready sound can no longer be heard by all players during Hero Selection.
User Interface
Fixed an issue in which players could become incorrectly flagged for game abandonment penalties when their Hero League game failed to start for reasons beyond their control. Fixed an issue in which inviting matched teammates to join a party while in Hero League Draft Mode could cause display issues for the inviting player. Fixed an issue that could cause players to indefinitely receive "Waiting for Results" on the endgame Score Screen if another player disconnects just as the game concludes. It is no longer possible to enter a game using an unearned Skin Variation.
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