Patch Notes 2015/06/30 のバックアップの現在との差分(No.2)


  • 追加された行はこの色です。
  • 削除された行はこの色です。
#contents

*General [#n3bde0d4]
Kill the Treasure Goblins!

It seems that mischievous Treasure Goblins have snuck into the Nexus alongside the arrival of the Burning Hells. These devious creatures are intent on pilfering as much gold as they can carry, and while their numbers are yet unknown, the fortunes they've scavenged must be returned! Adventurers that manage to slay any Treasure Goblins they encounter during the Eternal Conflict will be handsomely rewarded. A Treasure Goblin will do anything in its power to evade those it deems hostile, so dispose of these timid beings swiftly, lest they open a portal and slip away!
**Kill a Treasure Goblins! [#kb080a1e]

    Players will receive a Special Event Quest titled: “Kill a Treasure Goblin!” each day during the Eternal Conflict event.
        Before the start of a match, any players with an active Special Event Quest will cause a Treasure Goblin to spawn at a random location near their team’s Core.
        Kill the Treasure Goblin before the pregame timer reaches 0, or it will open a portal and escape the Battleground.
        Any players with an active Special Event Quest that manage to kill a Treasure Goblin before it escapes will receive 100 Gold for their efforts at the end of the match.
        Treasure Goblins may spawn on any Battleground, in any matchmaking game mode (Versus A.I., Quick Match, Hero League, Team League).
        This Special Event Quest is available to all players, whether or not they’ve unlocked Daily Quests by reaching Player Level 6.
        While players are invited to kill as many Treasure Goblins as they can, this Special Event Quest can only be completed once per day. Incomplete Quests do not stack.
いたずらな Treasure Goblinsが Burning Hellsと一緒にNexusへ潜入した。ずる賢い彼らは持てるだけのゴールドをくすねることに熱心で、しかもどの程度侵入を許したのかがわからない。幸い、彼らが盗んだものを the fortunes they've scavenged must be returned! 冒険者たちはEternal Conflict中に遭遇したTreasure Goblinsを倒すことで素敵な報酬を獲得できる。Treasure Goblinは攻撃を避けらためには何でもする、ポータルを開いて逃げ出すまえに迅速に処理しなければならない。

New Portrait Rewards
プレイヤーは特別なイベントクエスト “Kill a Treasure Goblin!”を Eternal Conflict中に毎日受ける。クエストが有効なプレイヤーがいる場合、 マッチが開始する前にコア付近のランダムな場所にTreasure Goblinがスポーンする。ゲーム開始までの時間が0になるか、ポータルに逃げ込まれるまでにTreasure Goblinを殺せばクエスト達成となる。クエストが有効なプレイヤーはマッチ終了後に100ゴールドを獲得する。 Treasure Goblinsはあらゆるマップでマッチメイキングモード中に出現する。 このクエストはすべてのプレイヤーに解放される。このクエストは一日一度しか完了できず、スタックできない。 

    Facebook Portrait
        The Heroes of the Storm Facebook Page has reached 1 Million Likes! To help celebrate this social media milestone, all players who log in to the game before our next major patch arrives will receive a new, Facebook-themed portrait. Thank you for your support!
    Golden Tiger Portrait
        Any players that redeem the Golden Tiger Mount key found in the Heroes of the Storm Starter Pack will receive an exclusive new Golden Tiger portrait.
            This portrait will also be retroactively granted to players who redeemed their Golden Tiger Mount key prior to today’s patch.
**New Portrait Rewards [#l48b5d6c]

-Facebook Portrait
The Heroes of the StormのFacebook Pageが100万 いいね!を獲得した。ソーシャルメディアでのマイルストーン到達を祝福して、次のメジャーパッチまでにログインしたプレーヤーはFacebook-themed portraitを獲得する。
-Golden Tiger Portrait 
Heroes of the Storm Starter Pack内のGolden Tiger Mount keyを使用したプレイヤーはGolden Tiger portraitを獲得する。

*New Battleground [#xaf657b0]

New Battleground
High Heavensと Burning Hellsの戦いはNexusにまで流れ込んできた、新たなBattlegroundは正義と悪の部分に別れている。天使、悪魔、そして今やヒーローまでもが、the Battlefield of Eternityの支配をめぐる終わりのない戦いを行っている。

Heroes_BoELoadScreen_Thumb_700x350.png
Battlefield of Eternityは2レーンのBattlegroundで中央で2体の巨大な神々が争っており、チームは敵対する神を倒さねばならない。
片方の神が倒れると、勝利した神のHealthが完全回復し、敵の建物を探しだして破壊を始める。
攻撃を始めた神は戦いの最後に残っていたHealthに比例したシールドを展開する。
神はシールドを消費してレンジ攻撃を行い、シールド無くなると近接攻撃を行う。

The conflict between the High Heavens and the Burning Hells has spilled into the Nexus, breeding a new Battleground that is equal parts righteous and wicked. Angels, Demons, and now Heroes clash in ceaseless combat in their struggle for dominance over the Battlefield of Eternity.

    Battlefield of Eternity is a two-lane Battleground featuring two massive Immortals that battle endlessly at its center, and teams must compete to defeat the opposing Immortal.
    Once its foe has been toppled, the victorious Immortal will be restored to full Health, and proceed to seek out enemy Structures, attacking down the lane with the most remaining defenses.
    An attacking Immortal will also gain a Shield, proportionate to the amount of Health it had remaining at the end of the battle.
        The Immortal will perform ranged attacks, which each consume a portion of its Shield. Taking damage will also drain the Immortal’s Shield.
        Once its Shield has been expended, the Immortal will only attack at melee range.
**新たな傭兵 [#l2a676f5]
-Fallen Shaman

New Mercenaries
醜いデーモンFallen Shamanは、Fallen Houndの群れから離れようとせず、また死亡したHoundを復活させる。
HoundよりShamanから倒すほうがよいでしょう。
-Khazra
Battlefield of Eternityに住む、半人半羊の生物Khazraはレンジ攻撃を行うタフな傭兵で、彼らの敵に槍の雨を降らせることも全く躊躇しない。 

    Fallen Shaman
        These malformed demons never stray too far from a pack of Fallen Hounds, and will quickly resurrect any Hounds that are killed in combat. Those who value their souls would be wise to first destroy the Shaman before targeting its Hound companions.
    Khazra
        The half human, half goat creatures that inhabit Battlefield of Eternity are tough, ranged attackers that won’t hesitate to rain spears on their foes. Defeat the Khazra at their camps to harness their destructive appetite before the enemy team.
**New Battleground, More Often [#l9f019fd]

New Battleground, More Often
今日からBattlegroundのプールがカスタムゲームを除くすべてのモードで以下のように制限される。
 Battlefield of Eternity、Sky Temple、Tomb of the Spider Queen、Cursed Hollow
これはBattlefield of Eternityをより多くプレイしてもらうための措置である。
この期間でもカスタムゲームでは全てのBattlegroundをプレイ可能である。
7月7日に全てのBattlegroundが再びプールに加えられる。

    Starting today, the pool of Battlegrounds available in all modes, except Custom Games, will be temporarily limited to the following:
        Battlefield of Eternity
        Sky Temple
        Tomb of the Spider Queen
        Cursed Hollow
    This has been done to increase the frequency with which players encounter the new Battleground, Battlefield of Eternity.
    During this time, players can still select and play on any Battleground they wish using Custom Games.
    All Battlegrounds, including Battlefield of Eternity, will once again be made available for play in all matchmaking game modes on Tuesday, July 7.
*新Hero [#mb8dd60d]

The ButcherがHeroes of the Stormに追加されプレイ可能になった!
[[The Butcher]]ページを参照。


New Hero

The Butcher has been added to Heroes of the Storm and is now available for play! Read on for a brief overview of this terrifying new Assassin’s Abilities.

Trait

    Fresh Meat
        Nearby Minions and Heroes drop meat when they die. Pick up meat to gain a 1% bonus to Basic Attack damage, up to a maximum 25%. All meat is lost upon death.

Basic Abilities

    Hamstring (Q)
        Deal damage and slow enemies by 50%, fading over 2 seconds. Your next Basic Attack will strike immediately.
    Butcher’s Brand (W)
        Deal damage to an enemy, and cause your Basic Attacks against the branded target to heal you for 75% of the damage done for 5 seconds. Healing doubled versus Heroes.
    Ruthless Onslaught (E)
        Charge at an enemy, becoming Unstoppable and gaining Movement Speed. If you reach the target, they take damage and become stunned for 1 second.

Heroic Abilities

    Lamb to the Slaughter (R)
        Throw a hitching post that attaches to the nearest enemy Hero after a 1 second delay. This deals damage, and chains the enemy to the post for 4 seconds.
    Furnace Blast (R)
        After a 3 second delay, fire explodes around you, dealing massive damage to enemies in the area. Furnace Blast can be cast while using Ruthless Onslaught.



Art

General

    Many Hero and Mount preview panels in the Shop have received updated camera angles, as well as additional lighting polish.
    AOE Cursors have received additional polish.

Battlegrounds

    Various Battleground assets have received additional visual polish.
    Various Battleground assets have received additional optimization to help improve performance.
    Lighting during the map event on Garden of Terror has been changed to improve overall visual quality and clarity.
    The range indicator for the Dragon Knight’s Savage Charge has received visual polish.

Heroes, Abilities, Mounts, and Skins

    Heroes
        Brightwing’s in-game Hero portrait has received animation polish.
    Hero Abilities
        Various Hero Abilities have received additional optimization.
        Brightwing has received updated art and visual effects to coincide with her Talent rework.
        The range indicator art for several Hero Abilities and Talents have received visual polish:
            Azmodan – March of Sin (Talent)
            Falstad – Lightning Rod (W)
            Rehgar – Earthbind Totem (E)
            Tychus – Drakken Laser Drill (R)
            Uther – Blessed Champion (Talent)
            Valla – Strafe (R)



Shop

Bundles

    New Bundles
        The Fresh Meat Bundle has been added to the in-game Shop for a limited time.
    The following Bundles have been removed from the in-game Shop:
        Winter Veil Complete Bundle
        Winter Veil Jaina Bundle

Heroes

    The Butcher has been added to the in-game Shop!

Mounts

    New Mounts
        Butcher’s Beast – This Mount is available exclusively by purchasing the Fresh Meat Bundle.
    The following Mounts have been removed from the in-game Shop:
        Cyber Wolf
        Dire Wolf
        Reign-deer

Price Changes

    Murky’s prices have been reduced to 7,000 Gold and $8.49 USD.

Skins

    A Master Skin has been added for The Butcher.
    The Iron Butcher Skin has been added to the in-game Shop.
    The following Skins have been removed from the in-game Shop:
        Great-father Rehgar
        Winter Veil Jaina



Sound

General

    Even the music that plays while viewing the out of game menus has taken a foreboding turn with the Eternal Conflict’s fierce arrival to Heroes of the Storm.
        Enable music in the Sound Options menu (or press CTRL+M) to listen as the sounds of Sanctuary clash with those of the Nexus.

Battlegrounds

    New music has been added for the Battlefield of Eternity Battleground.
    In-game music for the Sky Temple, Tomb of the Spider Queen, and Garden of Terror Battlegrounds has been updated.



User Interface

General

    Notifications that appear near the top-right corner of the out-of-game menus, such as party invitations and promotional rewards, have received updated art.

Hero Progression

    Several Hero Level rewards have been slightly altered:
        Hero Level 9 -- A new 750 Gold reward has been added.
            This Gold reward will also be retroactively granted to players for each Hero that reached level 9 prior to today’s patch.
        Hero Level 15 -- Reward reduced from 1,250 to 1,000 Gold
        Hero Level 20 -- Reward reduced from 2,500 to 2,000 Gold
            Players will not lose any Gold that had already been earned by reaching Hero Levels 15 or 20 prior to today’s patch.

In-Game UI

    Tab Score Screen
        The Healing column on the in-game Stats Screen (TAB) has been reworked, and renamed to the Role column.
            The Role column will track healing done by Support Heroes, as well the total amount of damage taken by Warriors during a game.
        The Siege Damage column will no longer track damage dealt to uncaptured Mercenaries or other neutral units.

Quest Log

    A Special Event Quests section has been added to the Quest Log.
        When a Special Event is taking place, any available Special Event Quests will appear in this section of the Quest Log.
        Special Event Quests will display any requirements needed to complete them in the Quest Log.
        Much like a normal Daily Quest, players will be notified when they complete a Special Event Quest on the end-of-game Score Screen.
    In order to better support Special Event Quests, the Quest Log has been enabled for all Heroes of the Storm players, whether or not they’ve unlocked Daily Quests by reaching Player Level 6.
        Daily Quests will remain disabled for players that have not reached level 6, but they can still click the Quest Log to view an active Special Event Quest, or their player progress.

Rejoin System

    Players will no longer receive notifications via chat messages or announcer voiceover when an enemy disconnects from, or rejoins a game in any matchmaking mode.
        However, players in Custom Games will still be notified when enemies disconnect or rejoin.
        Players will still be notified when an ally leaves or rejoins a game, though notification frequency has been reduced in situations where a teammate repeatedly disconnects and rejoins a game.

Shop

    Featured Tab
        The Featured tab will no longer hide items that a player already owns.
        The “Hide Owned” checkbox has been added to the Featured Tab, and can be used to hide items on the Featured tab that the player already owns.
    Item Preview Panes
        Preview panes in the Shop once again indicate Gold prices where relevant.
        The “Rare Skin” label has been removed, and Hero Skins are now categorized as follows: Skin, Epic Skin, Legendary Skin.
    Item About Pages
        Items that a player does not already own will now indicate when they are part of a Bundle Pack that is currently available in the Shop.
            Click the View button on an individual item’s page to check out the Bundle Pack associated with that item.
        Items and Bundles that have been placed on sale will now list the original price, sale price, and discount percentage on the purchase button itself, rather than above the purchase button.



Design & Gameplay

General

    The difficulty ratings for many Heroes have been updated to better reflect their ease of play.
    The rings found under Heroes in-game have been scaled to more closely match their hitboxes.
    Skillshots and Abilities that use an arc pattern will now display their range when hovering the cursor over the associated button on the Ability hotbar.
    Several Abilities were unintentionally providing brief moments of Unstoppable behavior during use. The following Abilities no longer provide Unstoppable:
        Chen -- Flying Kick (Q)
        Falstad -- Barrel Roll (E)
        Illidan -- Dive (Q)
        Illidan -- Sweeping Strikes (with the Unbound talent) (W)
        Kerrigan -- Ravage (Q)
    A number of Hero Abilities were not intended to completely Stun enemy targets. In these cases, Stuns have been converted to Dazes, which act similarly, but will no longer interrupt Abilities that can be channeled while the Hero is moving.
        For example: Dazing Valla will not stop her from channeling Strafe.
        The following abilities will now Daze, rather than Stun, enemy Heroes:
            Brightwing -- Emerald Wind (R)
            Chen -- Wandering Keg (R)
            E.T.C. -- Face Melt (W)
            Falstad -- Mighty Gust (R)
            Kerrigan -- Primal Grasp (E)
            Raynor -- Penetrating Round (Q)
            Sgt. Hammer -- Concussive Blast (W)
            Tychus -- Frag Grenade (W)



Battlegrounds

Haunted Mines

    Players may now use queued movement commands (Shift + Right-click) to enter/exit the Mines, and continue moving on the level they are traveling to.


*Talents [#i31374f5]

Talents
**新Talent: Vampiric Strike [#le323231]

New Talent: Vampiric Strike
新しいVampiric Assaultである。
メインターゲットへの通常攻撃ダメージの25%を吸収する。
Vampiric Assaultと置き換えられることはない。

    This is a new version of Vampiric Assault
        Basic Attacks heal for 25% of the damage dealt to the primary target
        Vampiric Assault has not been changed
**Blood for Blood [#jdeff73a]
もはや対象をスローにしない。
ダメージが対象の最大Healthの15%から10%に減少。
回復量が与ダメージの100%から200%に増加。

Blood for Blood
**Conjurer’s Pursuit [#rdb6e6eb]

    No longer slows the target
    Damage decreased from 15% to 10% of the target’s maximum Health
    Heal amount increased from 100% to 200% of damage dealt
初期の+0.5 Mana Regenerationが削除された。
Health Globe1つにつき+0.1 Mana Regenerationを得る。

Conjurer’s Pursuit
**Envenom [#nf3a2536]
効果時間が5秒から10秒に増加したが、ダメージは以前と変わらない。

    Initial +0.5 Mana Regeneration removed
    Each Health Globe now grants +0.1 Mana Regeneration
**Promote [#q2118a22]

Envenom
ミニオンはもはや300%のHealth増加と100%のダメージ増加を獲得しない。代わりに対象のミニオンは75%ヒーロー以外から受けるダメージを75%軽減し、ヒーロー以外へのダメージが100%増加する。

    Duration increased from 5 to 10 seconds, but damage has not been changed
**Protective Shield [#l93bd4b0]

Promote
今やシールド量は対象の最大Healthの15%である。

    Minions no longer gain 300% increased Health and 100% increased damage
        Instead, the targeted Minion now takes 75% reduced damage from non-Heroic targets, and deals 100% bonus damage to non-Heroic targets
**Regeneration Master [#lb68aa18]

Protective Shield
初期の+4.0 Health Regenerationは削除された。
Health Globe1つにつき+1.5 Health Regenerationを得る。

    Now Shields for 15% of the target’s maximum Health
**Spell Shield [#hbfe8078]

Regeneration Master
効果時間が2秒から3秒に増加。

    Initial +4.0 Health Regeneration removed
    Each Health Globe now grants +1.5 Health Regeneration

Spell Shield
*ヒーロー [#cd829375]
 
**Illidan [#g82ef627]

    Duration increased from 2 to 3 seconds
-Metamorphosis (R)
効果範囲が25%減少。
ダメージが200 (+10 per level) から20 (+4 per level) に減少。

 
Assassin
**Jaina [#ec0c03f3]

Illidan
-Sprint (Talent)が削除された。
-Water Elemental (R)
Jainaが死亡した後でもターゲットを変更可能になった。

    Metamorphosis (R)
        Radius decreased by 25%
        Damage decreased from 200 (+10 per level) to 20 (+4 per level)
            Check out the recent Patch Preview blog for more information about this change
 
Jaina
**Kerrigan [#x24b0084]

    Sprint (Talent) removed
    Water Elemental (R)
        Can now be re-targeted after Jaina is killed
 
Kerrigan
-Ultralisk (R)
Kerriganが死亡した後でもターゲットを変更可能になった。

    Ultralisk (R)
        Can now be re-targeted after Kerrigan is killed
 
Nova
**Nova [#wf26d90d]

    Holo Decoy (E)
        Nova’s allies will now see Minion-sized Health bars for her Holo Decoys
 
Raynor
-Holo Decoy (E)
Novaの味方にはHolo Decoyのヘルスバーがミニオンと同じサイズで表示される。

    Raynor’s Raiders (R)
        Can now be re-targeted after Raynor is killed
 
Tychus
**Raynor [#mb093696]

    Basic Attack range increased to match that of other ranged Heroes
    Frag Grenade (W)
        Melting Point (Talent)
            Damage changed from 120 (+50 per level) to 200 (+30 per level)
    Drakken Laser Drill (R)
        Can now be re-targeted after Tychus is killed
Zeratul
-Raynor’s Raiders (R)
Raynorが死亡した後でもターゲットを変更可能になった。

    Vampiric Strike (Talent) added at Level 4
    Vampiric Assault (Talent) removed
 
Specialist
**Tychus [#xc01a5ac]

 
Abathur
通常攻撃射程が他のレンジヒーローと同じ射程に増加。
-Frag Grenade (W)
--Melting Point (Talent)
ダメージが120 (+50 per level) から200 (+30 per level)に変更された。
-Drakken Laser Drill (R)
Tychus が死亡した後でもターゲットを変更可能になった。

    Symbiote (Q)
        Carapace (E)
            Networked Carapace (Talent)
                Carapace now always Shields nearby Minions and Mercenaries, regardless of Symbiote’s target
 
Azmodan
**Zeratul [#d98f92ac]

    General of Hell (Trait)
        Bound Minion (Talent)
            The targeted Minion no longer gains 300% increased Health and 100% increased damage
            Instead, the Minion now takes 75% reduced damage from non-Heroic targets, and deals 100% bonus damage to non-Heroic targets   
Vampiric Strike (Talent)がLevel 4に追加された。
Vampiric Assault (Talent)は削除された。

 Return
**Abathur [#j7d7a498]

 
Murky
-Symbiote (Q)
--Carapace (E)
---Networked Carapace (Talent)
Carapaceは Symbioteの対象に関係なく、常に周囲のミニオンと傭兵にシールドを展開する。

    Living the Dream (Talent)
        Initial Ability Power bonus decreased from 10% to 5%
    Slime (Q)
        Damage increased from 55 (+6 per level) to 56 (+6.2 per level)
    Pufferfish (W)
        Damage increased from 130 (+35 per level) to 134 (+36 per level)
**Azmodan [#naff7ffb]

 Return
-General of Hell (Trait)
--Bound Minion (Talent)
対象のミニオンはもはや 300%のHealth増加を受けない。代わりにヒーロー以外から受けるダメージを75%軽減し、ヒーロー以外へのダメージが100%増加する。
**Murky [#pec252b0]

 
Nazeebo
-Living the Dream (Talent)
初期Ability Powerが10%から5%に減少。
-Slime (Q)
ダメージが55 (+6 per level) から56 (+6.2 per level)に増加。
-Pufferfish (W)
ダメージが130 (+35 per level)から134 (+36 per level)に増加。

    Corpse Spiders (Q)
        Leaping Spiders (Talent)
            Improvements have been made which will help Corpse Spiders better leap to their targets, as well as stick to their targets more effectively
 
Sylvanas
**Nazeebo [#x9350b32]

    Black Arrows (Trait)
        Unstable Poison (Talent)
            Players can no longer be damaged by multiple instances of Unstable Affliction that are inflicted at the same time
    Possession (R)
        Possession’s functionality has been reworked
        Possession now has 7 charges, with a 12 second recharge time
        Converting a normal Minion consumes 1 charge, and Catapults consume 5 charges
        Minions affected by Possession no longer gain bonus Health
        Dark Lady’s Call (Talent) has been reworked
            Now increases the maximum number of charges by 3, and decreases the recharge time by 4 seconds
            Converting enemy Mercenaries costs 5 charges
    Wailing Arrow (R)
        Damage decreased from 200 (+20 per level) to 140 (+18 per level)
 
The Lost Vikings
-Corpse Spiders (Q)
--Leaping Spiders (Talent)
Corpse Spidersがより対象に効果的にとりつくように改善された。

    The Lost Vikings have received significant Talent changes.
    Olaf’s out of combat healing reduced from 10% to 5% of his Health per tick.
    Erik’s Movement Speed reduced by approximately 5%
    Fast Restart (Trait) removed
    New Trait: Viking Hoard
        Gather Regeneration Globes to permanently increase The Lost Vikings' Health Regeneration by 0.5 per second
    Go Go Go! (Z)
        Movement Speed reduced from 40% to 30%
    Longboat Raid (R)
        Duration increased from 12 to 15 seconds
        Damage per second reduced from 30 (+14 per level) to 25 (+11 per level)
        Mortar (Q)
            Will no longer instantly explode when self-cast, or when cast very close to the Longboat
    Talents
        Level 1
            Viking Hoard has been removed and repurposed as The Lost Vikings’ new Trait.
            Spy Games
                Time needed to enter Stealth reduced from 5 to 3 seconds
            New Talent (Level 1): Explosive Attacks
                Baleog’s Basic Attacks deal 100% splash damage to non-Heroic targets
            New Talent (Level 1): Viking Bribery (E)
                The Lost Vikings earn Viking Bribery charges from nearby Minion deaths, up to a maximum of 100
                Use 40 charges to order the nearest Viking to bribe a Mercenary
                All Vikings can earn charges, but each Minion death only grants 1 charge
        Level 4
            Hardheaded Redhead removed
            Pain Don’t Hurt
                Healing received is now doubled for damage dealt against Heroes
            It’ a Sabotage!
                Erik’s Basic Attacks also deal 100 (+10 per level) damage over 10 seconds against Structures; this effect does not stack
            Spin to Win! (Q) moved from Level 4 to Level 7
                Cooldown reduced from 12 to 10 seconds
                Damage reduced from 50 (+10 per level) to 42 (+9 per level)
        Level 7
            Erik the Swift moved from Level 7 to Level 4
                Now also increases Erik’s base Movement Speed by 10%.
            Jump! (W) moved from Level 7 to Level 13
        Level 13
            Speedrun! removed
            Impatience Is a Virtue moved from Level 13 to Level 16
            New Talent (Level 13): Nordic Attack Squad (W)
                Activate to cause each Basic Attack to deal 1% of an enemy Hero’s Health as damage for 5 seconds. 30 second cooldown
        Level 16
            Executioner added at level 16
            64 KB Marathon
                No longer causes The Lost Vikings to become Unstoppable during Go Go Go!, and instead removes Slows and Roots
                Movement Speed bonus decay rate reduced from 10% to 5% per second for 4 seconds.
            Norse Force! (Q) moved from Level 16 to Level 7
                The Hotkey for this Ability has been changed from E to Q
                Duration reduced from 7 to 4 seconds
                Cooldown reduced from 60 to 30 seconds
                Shield amount reduced from 100 (+20 per level) to 40 (+10 per level)
        Level 20
            The Sequel
                Now reduces The Lost Vikings' death timers by 50%
 
Zagara
**Sylvanas [#g5f12366]

    Infest (Talent)
        The 400% damage bonus now only applies to the targeted Minion’s attacks against non-Heroic targets
    Hunter Killer (W)
        If a Hydralisk’s primary target moves out of sight or range, it will chase until reaching the target’s last known location.
            If the target cannot be found, the Hydralisk will now travel to the nearest lane and push for its remaining duration
        If a Hydralisk’s primary target dies, the Hydralisk will now travel to the nearest lane and push for its remaining duration
        Mutalisks spawned by Zagara’s Mutalisk Talent will also function this way
 
Support
-Black Arrows (Trait)
--Unstable Poison (Talent)
同時に爆発した際のダメージが重複しなくなった。
-Possession (R)
Possessionの機能が変更された。Possessionは今や12秒毎にチャージされ、7つまでチャージできるようになる。通常ミニオンには1チャージ、カタパルトには5チャージを消費する。Possessionの影響下にあるミニオンはもはやボーナスHealthを獲得しない。
--Dark Lady’s Call (Talent)は再設計された。今や最大チャージ数を3増加させ、チャージのクールダウンを4秒減少させる。傭兵に対して使用する際は5チャージ消費する。
-Wailing Arrow (R)
ダメージが200 (+20 per level)から140 (+18 per level) に減少。

 
Brightwing
**The Lost Vikings [#r5c2b437]

    Brightwing has received significant updates.
    Scouting Drone (Talent) removed
    Envenom (Talent) removed
    Promote (Talent) removed
    Protective Shield (Talent) removed
    Calldown: Mule (Talent) removed
    Sprint (Talent) removed
    Soothing Mist (Trait)
        Regenerative Rains (Talent) has been removed
        Gust of Healing (Talent) has been removed
        New Talent (Level 1):  Unfurling Spray
            Increases Soothing Mist's range by 33%
        New Talent (Level 7):  Mistified
            Each Basic Ability cast reduces Soothing Mist’s cooldown by 1 second
        New Talent (Level 20):  Revitalizing Mist
            Healing with Soothing Mist increases the Healing from the next Soothing Mist by 25% for 6 seconds; stacks up to 3 times
    Phase Shift (Z)
        Phase Shield (Talent) moved from Level 13 to Level 7
            Duration increased from 3 to 20 seconds
        New Talent (Level 1):  Hyper Shift
            Every time Soothing Mist Heals an allied Hero, Phase Shift’s cooldown is reduced by 2 seconds.
        New Talent (Level 4):  Peekaboo!
            Teleporting to an ally using Phase Shift grants vision and reveals Stealth in a large area for 6 seconds.
    Arcane Flare (Q)
        Range reduced from 9 to 8
        Inner area damage changed from 70 (+16.5 per level) to 80 (+11 per level)
        Outer area damage changed from 35 (+10.75 per level) to 40 (+8 per level)
        Arcane Precision (Talent)
            Inner area damage bonus increased from 33% to 50%
        Sticky Flare (Talent)
            Slow amount increased from 30% to 40%
        New Talent (Level 4):  Arcane Barrage
            Increases Arcane Flare’s range by 50%
        New Talent (Level 7):  Dream Shot
            Reduces Arcane Flare’s cooldown by 1 second for each enemy Hero hit by the outer radius, and 3 seconds for each hit by the inner radius
    Polymorph (W)
        Duration reduced from 2 seconds to 1.5 seconds.
        Damage removed from the base Ability
        Now also slows the target’s Movement Speed by 20%
        Sticky Powder (Talent) has been removed
        New Talent (Level 4):   Unstable Anomaly
            When Polymorph ends, deal 60 (+10 per level) damage to the target and all nearby enemies
        New Talent (Level 16):  Greater Polymorph
            Increases Polymorph’s duration by 1 second
    Pixie Dust (E)
        Anti-Magic Powder (Talent) has been removed
        Shield Dust (Talent) has been redesigned
            Moved from Level 1 to Level 13
            Pixie Dust now reduces incoming Ability damage by 50%
        New Talent (Level 4):  Manic Pixie
            When Soothing Mist heals an ally that is affected by Pixie Dust, that ally is healed for an additional 30 (+10 per level) Health over 4 seconds
        New Talent (Level 13):  Pixie Boost
            Pixie Dust now grants a 50% bonus to Movement Speed, decaying to 20% over 1.5 seconds
        New Talent (Level 16):  Bouncy Dust
            Pixie Dust bounces to another nearby ally upon impact
    Blink Heal (R)
        Ysera's Blessing (Talent) removed
        New Talent (Level 20):  Double Wyrmhole
            Blink Heal can be cast a second time on a different target within 2 seconds without consuming a charge
 
Li Li
The Lost Vikingsは大規模なTalentの修正を受けた。
Olafの非戦闘時におけるHealth回復はtick毎に最大Healthの10% から5%に減少。
Erikの移動速度が約5%減少。
Fast Restart (Trait)は削除された。
新Trait: Viking Hoard Gather
Regeneration Globesを拾う毎にThe Lost VikingsのHealth Regenerationが0.5増加する。
-Go Go Go! (Z)
移動速度増加が40%から30%に減少。
-Longboat Raid (R)
効果時間が12秒から15秒増加。ダメージが毎秒30 (+14 per level) から25 (+11 per level) に減少。
-Mortar (Q)
もはや自分自身やその近辺にキャストをしても、即座に爆発することは無くなった。

    Kung Fu Hustle (Talent)
        Cooldown reduction lowered from 200% to 150%
    Blinding Wind (E)
        Affected targets now miss all Basic Attacks throughout Blinding Wind’s duration.
        Duration reduced from 4 to 2 seconds
        Lingering Blind (Talent)
            Now increases Blinding Wind's duration by 50%
 
Malfurion
-Talents Level 1
--Viking Hoardは削除され、The Lost Vikingsの新しいTraitとなった。
--Spy Games
ステルスになるまでの時間が5秒から3秒に減少。
--新Talent (Level 1): Explosive Attacks
Baleogの通常攻撃はヒーロー以外の対象には100%のスプラッシュダメージを与える。
--新Talent (Level 1): Viking Bribery (E)
The Lost VikingsはViking Briberyを習得する。周囲でミニオンが死亡するとチャージが1貯まり、最大で100になる。40チャージを使うことで、近くの傭兵に賄賂を渡し即座に倒す。すべてのBikingがチャージを保持できるが、ミニオンの死亡1回につき1チャージしか貯まらない。
-Level 4
--Hardheaded Redheadは削除された。
--Pain Don’t Hurt
ヒーローにダメージを与えた場合は回復量が2倍になる。
--It’ a Sabotage!
Erikの通常攻撃は建物にたいして、追加で100 (+10 per level)ダメージを10秒かけて与える。この効果はスタックしない。
--Spin to Win! (Q)はLevel 4からLevel 7に変更された。
クールダウンが12秒から10秒に減少。ダメージが50 (+10 per level) から42 (+9 per level)に減少。
-Level 7
--Erik the SwiftはLevel 7からLevel 4に変更された。
今やErikのベース移動速度を10%増加させる。
--Jump! (W)はLevel 7からLevel 13に変更された。
-Level 13
--Speedrun! は削除された。
--Impatience Is a VirtueはLevel 13からLevel 16に変更された。
--新Talent (Level 13): Nordic Attack Squad (W)
起動すると通常攻撃が敵ヒーローのHealthの1%のダメージを5秒かけて与える。30秒のクールダウンを持つ。
-Level 16
--Executionerがlevel 16に追加された。
--64 KB Marathon
もはやThe Lost VikingsがUnstoppableにはならない。代わりに、スローとルートを解除する。4秒かけて減少する移動速度が毎秒10%から5%に減少。
--Norse Force! (Q)がLevel 16からLevel 7に変更された。 ホットキーがEからQに変更された。 効果時間が7秒から4秒に減少。クールダウンが60秒から   30秒に減少。シールド量が100 (+20 per level)から40 (+10 per level)に減少。
-Level 20
--The Sequel
今やThe Lost Vikingsの死亡時間を50%減少させる。

    Malfurion has received significant updates
    Conjurers Pursuit (Talent) removed
    Protective Shield (Talent) removed
    Healing Ward (Talent) removed
    Battle Momentum (Talent) removed
    Cleanse (Talent) added at Level 7
    Elune’s Grace (Talent) moved from Level 7 to Level 4
        Now increases the range of each Basic Ability by a flat 30%
    Innervate (D)
        Time during which Mana Regenerates reduced from 10 to 5 seconds
        Now Regenerates 15% of the target’s maximum Mana, rather than a flat amount
        Shan’do’s Clarity (Talent) moved from Level 4 to Level 1
            No longer increases the target’s Mana Regeneration rate
        Versatile (Talent) functionality reworked
            No longer increases the target’s Attack Speed
            Increases Innervate’s Mana return from 15% to 25%
    Regrowth (Q)
        Mana cost decreased from 75 to 60
        Healing increased by 5%
        Harmony (Talent) has been redesigned
            If Moonfire hits a target, Regrowth's Mana cost is reduced by 10. This effect stacks, but cannot reduce Regrowth's Mana cost below 0
        Life Seed (Talent)
            Cooldown for passive Healing increased from 15 to 20 seconds
        New Talent (Level 4): Rampant Growth
            Increases Regrowth’s initial Heal amount by 20%
    Moonfire (W)
        Moonburn (Talent)
            Bonus damage against non-Heroic targets increased from 30% to 100%
            No longer affects Structures
        Full Moonfire (Talent)
            Area of effect bonus increased from 50% to 60%
        Hindering Moonfire (Talent)
            Slow amount increased from 20% to 25%
        Lunar Shower (Talent)
            Bonus damage per stack increased from 10% to 15%
    Entangling Roots (E)
        Cooldown reduced from 12 to 10 seconds
        Mana cost reduced from 75 to 65
 
Rehgar
**Zagara [#ja2b97a7]

    Rehgar has received significant updates
    Battle Momentum (Talent) removed
    Focused Attack (Talent) removed
    Searing Attacks (Talent) removed
    Berserk (Talent) removed
    Cleanse (Talent) added at level 7
    Farsight (Talent) moved from Level 4 to Level 7
    New Talent (Level 7): Forward Momentum
        Basic Attacks reduce Basic Ability cooldowns by 1 second.
    Ghost Wolf (Trait)
        Feral Heart (Talent)
            Health and Mana Regeneration bonuses reduced from 100% to 75%
        Shadow Wolf (Talent) moved from Level 7 to Level 4
            Stealth duration increased from 2 to 4 seconds
    Chain Heal (Q)
        New Talent (Level 16): Tidal Waves
            Reduces Chain Heal’s cooldown by 3 seconds if 3 Heroes are healed
            Can now bounce to full Health allies, but will always prefer Allies that are missing Health
    Lightning Shield (W)
        Empowering Charge (Talent)
            Basic Attack damage bonus increased from 25% to 30%
        Reactive Spark (Talent) moved from Level 4 to Level 13
            Now also reduces Lightning Shield’s cooldown by 3 seconds
        Earth Shield (Talent)
            Shield amount reduced from 100 (+21 per level) to 75 (+18 per level)
        Stormcaller (Talent) moved from Level 13 to Level 4
            No longer reduces Lightning Shield’s cooldown
            Now increases Lightning Shield’s duration by 2 seconds
            Mana cost reduction lowered from 50% to 40%
    Earthbind Totem (E)
        Slow now applies and fades faster, which should help it feel more responsive to players in the Totem’s area of effect
        Lightning Totem (Talent) removed
        Colossal Totem (Talent)
            No longer increases Earthbind Totem’s Health
            Now also increases cast range by 50%
        Earthgrasp Totem (Talent)
            No longer increases cast range
    Ancestral Healing (R)
        Cooldown increased from 60 to 70 seconds
 
Tyrande
Infest (Talent)
400%ダメージボーナスはヒーロー以外の対象を攻撃するときのみに適用される。
Hunter Killer (W)
Hydraliskの対象が視界や射程の外へ出た場合、対象が最後に居た場所まで追跡をする。もし対象が見つからない場合、Hydraliskは一番近くのレーンへ移動し効果時間いっぱいまでプッシュを始める。Hydraliskの対象が死亡した場合、Hydraliskは一番近くのレーンへ移動し効果時間いっぱいまでプッシュを始める。Zagaraの産みだしたMutaliskも同様の動きをする。

    A number of Tyrande’s Talents have been rearranged within their existing tiers in order to better accommodate players with locked Talents
 
Warrior
**Brightwing [#pb996a10]

 
Anub'arak
Brightwingは大規模な修正を受けた。
Scouting Drone (Talent)は削除された。
Envenom (Talent)は削除された。
Promote (Talent)は削除された。
Protective Shield (Talent)は削除された。
Calldown: Mule (Talent)は削除された。
Sprint (Talent)は削除された。
Soothing Mist (Trait)
Regenerative Rains (Talent)は削除された。
Gust of Healing (Talent)は削除された。
-新Talent (Level 1): Unfurling Spray
Soothing Mistの射程を33%増加させる。
-新Talent (Level 7): Mistified
通常アビリティをキャストするとSoothing Mistのクールダウンが1秒解消される。
-新Talent (Level 20): Revitalizing Mist
Healing with Soothing Mistでの回復は、6秒間次のSoothing Mistの回復量を25%増加させる。この効果は3回までスタックする。
-Phase Shift (Z)
--Phase Shield (Talent)はLevel 13からLevel 7に変更された。
効果時間が3秒から20秒に増加。
--新Talent (Level 1): Hyper Shift
Soothing Mistで味方ヒーローを回復する度に、Phase Shiftのクールダウンが2秒解消される。
--新Talent (Level 4): Peekaboo!
Phase Shiftで味方へテレポートすると、6秒間視界が大幅に増加しステルスを看破する。
-Arcane Flare (Q)
射程が9から8に減少。
中心部のダメージが70 (+16.5 per level)から80 (+11 per level)に変更された。
外周部のダメージが35 (+10.75 per level)から40 (+8 per level)に変更された。
--Arcane Precision (Talent)
中心部のダメージボーナスが33%から50%に増加。
--Sticky Flare (Talent)
スローが30%から40%に増加。
--新Talent (Level 4): Arcane Barrage
Arcane Flareの射程が50%増加。
--新Talent (Level 7): Dream Shot
Arcane Flareのクールダウンが外周部で命中したヒーロー1体につき1秒、中心部で命中したヒーロー1体につき3秒解消される。
-Polymorph (W)
効果時間が2秒から1.5秒に減少。
ダメージがなくなった。
今や対象の移動速度を20%減少させる。
--Sticky Powder (Talent)は削除された。
--新Talent (Level 4): Unstable Anomaly
Polymorphの効果終了時に、対象と周囲の敵に60 (+10 per level)ダメージを与える。
--新Talent (Level 16): Greater Polymorph
Polymorphの効果時間が1秒増加。
-Pixie Dust (E)
--Anti-Magic Powder (Talent)は削除された。
--Shield Dust (Talent)は再設計され、Level 1からLevel 13に変更された。
Pixie Dustはアビリティダメージを50%軽減する。
--新Talent (Level 4): Manic Pixie
Pixie Dustが付与された味方をSoothing Mistで回復すると、追加で, 30 (+10 per level) Healthを4秒かけて回復する。
--新Talent (Level 13): Pixie Boost
Pixie Dustの移動速度増加が50%になり、1.5秒かけて20%まで減少する。
--新Talent (Level 16): Bouncy Dust
Pixie Dustが対象の周囲の味方1体に追加で付与される。
-Blink Heal (R)
--Ysera's Blessing (Talent)は削除された。
--新Talent (Level 20): Double Wyrmhole
Blink Healをキャスト後2秒以内であれば、違う対象へチャージを消費せずにキャストすることができる。
**Li Li [#c778ecca]

    Scarab Host (Trait)
        Beetle Movement Speed reduced by approximately 16%
        Beetle damage reduced from 8 (+2 per level) to 7 (+1.8 per level)
    Locust Swarm (R)
        Damage reduced from 20 (+8 per level) to 16 (+6.4 per level)
 
Johanna
-Kung Fu Hustle (Talent)
追加のクールダウン解消速度が200%から150%に減少。
-Blinding Wind (E)
効果時間中、通常攻撃がすべてミスするようになった。
効果時間が4秒から2秒に減少。
--Lingering Blind (Talent)
今やBlinding Windの効果時間を50%増加させる。

    Shield Glare (E)
        Affected targets now miss all Basic Attacks throughout Shield Glare’s duration.
        Blind duration reduced from 4 to 1.5 seconds
 
Stitches
**Malfurion [#r357c764]

    Slam (W)
        Mana cost reduced from 55 to 45
    Devour (E)
        Mana cost reduced from 75 to 65
        Cooldown reduced from 30 to 24 seconds
 
Tyrael
Malfurionは大規模な修正を受けた。
Conjurers Pursuit (Talent)は削除された。
Protective Shield (Talent)は削除された。
Healing Ward (Talent)は削除された。
Battle Momentum (Talent)は削除された。
Cleanse (Talent)がLevel 7に追加された。
--Elune’s Grace (Talent)がLevel 7からLevel 4に変更された。
今やすべての通常アビリティの射程を30%増加させる。
-Innervate (D)
Manaの回復にかかる時間が10秒から5秒に減少。 今や対象の最大Manaの15%を回復する。
--Shan’do’s Clarity (Talent)はLevel 4からLevel 1に変更された。
もはや対象のMana Regenerationを増加させない。
--Versatile (Talent)の機能が変更された。
もはや対象の攻撃速度を増加させない。
InnervateのMana回復量を15%から25%に増加させる。
-Regrowth (Q)
Manaコストが75から60に減少。
回復量が5%増加。
--Harmony (Talent)は再設計された。
Moonfireが命中した場合、次のRegrowthのManaコストが10減少する。この効果はスタックするが、コストが0を下回ることはない。
--Life Seed (Talent)
自動キャストのクールダウンが15秒から20秒に増加。
--新Talent (Level 4): Rampant Growth
Regrowthの初期回復量が20%増加。
-Moonfire (W)
--Moonburn (Talent)
ヒーロー以外へのダメージボーナスが30%から100%に増加。
もはや建物にはダメージボーナスが適用されない。
--Full Moonfire (Talent)
効果範囲増加が50%から60%に増加。
--Hindering Moonfire (Talent)
スローが20%から25%に増加。
--Lunar Shower (Talent)
スタックごとのボーナスダメージが10%から15%に増加。
-Entangling Roots (E)
クールダウンが12秒から10秒に減少。
Manaコストが75から65に減少。

    Vampiric Assault (Talent) removed
    Vampiric Strike (Talent) added at Level 4
    Judgment (R)
        Can no longer be cast on non-Heroic targets
**Rehgar [#kf23325a]

Rehgarは大規模な修正を受けた。
Battle Momentum (Talent)は削除された。
Focused Attack (Talent)は削除された。
Searing Attacks (Talent)は削除された。
Berserk (Talent)は削除された。
Cleanse (Talent)がLevel 7に追加された。
Farsight (Talent)はLevel 4からLevel 7に変更された。
--新Talent (Level 7): Forward Momentum
通常攻撃をすると、通常アビリティのクールダウンが1秒解消される。
-Ghost Wolf (Trait)
--Feral Heart (Talent)
HealthとMana Regenerationボーナスが100%から75%に減少。
--Shadow Wolf (Talent)はLevel 7からLevel 4に変更された。
ステルスの効果時間が2秒から4秒に増加。
-Chain Heal (Q)
--新Talent (Level 16): Tidal Waves
もし3体のヒーローを回復すると、Chain Healのクールダウンが 3秒解消される。
Healthが最大の味方にも跳ねるようになるが、Healthが減少しているユニットが優先される。
-Lightning Shield (W)
--Empowering Charge (Talent)
通常攻撃ダメージボーナスが25%から30%に増加。
--Reactive Spark (Talent)はLevel 4からLevel 13に変更された。
今や追加でLightning Shieldのクールダウンを3秒減少する。
--Earth Shield (Talent)
シールド量が100 (+21 per level)から75 (+18 per level)に減少。
--Stormcaller (Talent)はLevel 13からLevel 4に変更された。
もはやLightning Shieldのクールダウンを減少させない。
今やLightning Shieldの効果時間を2秒増加させる。
Manaコスト減少が50%から40%に減少。
-Earthbind Totem (E)
スローがより早く適用解除されるようになる。
--Lightning Totem (Talent)は削除された。
--Colossal Totem (Talent)
もはやEarthbind TotemのHealthを増加させない。今やキャストレンジも50%増加させる。
--Earthgrasp Totem (Talent)
キャストレンジを増加させない。
-Ancestral Healing (R)
クールダウンが60秒から70に増加。

**Tyrande [#k0d824f0]

Talentを固定しているプレイヤーのために、TyrandeのTalentの多くを同一tier内で並び替えた。

**Anub'arak [#p011a16e]

-Scarab Host (Trait)
Beetleの移動速度が約16%減少。Beetleのダメージが8 (+2 per level) から7 (+1.8 per level)に減少。
-Locust Swarm (R)
ダメージが20 (+8 per level) から16 (+6.4 per level)に減少。

**Johanna [#jee6b23e]

-Shield Glare (E)
効果時間中、通常攻撃がすべてミスするようになった。
効果時間が4秒から1.5秒に減少。

**Stitches [#f5802196]

-Slam (W)
Manaコストが55から45に減少。
-Devour (E)
Manaコストが75から65に減少。クールダウンが30秒から24秒に減少。

**Tyrael [#vb868916]

Vampiric Assault (Talent)が削除されVampiric Strike (Talent) がLevel 4 に追加された。
-Judgment (R)
もはやヒーロー以外にはキャストできない。