#contents
General
Players that reached level 40 after the March 24 Closed Beta patch was released will now properly receive the associated portrait reward upon logging in to Heroes of the Storm.
Please note: In order to receive the portrait, players affected by this issue must log in to Heroes of the Storm before June 1, 2015. After that date, the portrait will no longer be awarded.
Performance
Improved Graphics Settings Auto-Detection
Several tweaks have been made to improve how Heroes auto-detects certain hardware configurations.
As a result of these improvements, all players’ default Graphic Settings will be re-detected and reset following today’s patch in order to provide better performance and play experiences across a wider range of hardware configurations.
Updated Performance Notification
The performance overlay (Ctrl + Alt + F) has been updated to track several additional metrics, which should help players better identify some common performance issues.
Several icons have been added, which will display in the performance overlay when the game client is experiencing certain types of significant performance issues.
Please visit the official Heroes of the Storm site to learn more about these icons, and how to troubleshoot the performance issues they indicate.
Many additional performance improvements have been made across various aspects of the game, including reduced memory usage and fragmentation on all graphic settings.
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New Hero
Kael’thas Sunstrider has been added to Heroes of the Storm and is now available for play! Read on for a brief overview of this fiery new Assassin's Abilities.
Trait
Verdant Spheres (D)
Activate to make your next Basic Ability more powerful.
Basic Abilities
Flamestrike (Q)
After a short delay, deal damage in an area.
Verdant Spheres (Trait) -- Increases Flamestrike’s radius and damage.
Living Bomb (W)
Damages an enemy over a short time, after which the target will explode, damaging all nearby enemies. Casting a second Living Bomb on an enemy causes the first to explode immediately.
Verdant Spheres (Trait) -- Removes Living Bomb’s Mana cost and cooldown.
Gravity Lapse (E)
Stuns the first enemy hit.
Verdant Spheres (Trait) -- Causes Gravity Lapse to stun the first 3 enemies in its path.
Heroic Abilities
Phoenix (R)
Launch a Phoenix to target area, dealing damage to enemies along the way. The Phoenix persists, attacking enemies, and dealing splash damage to those near its primary attack target.
Pyroblast (R)
After a short delay, cast a slow-moving fireball that deals massive damage to an enemy, and medium damage to enemies near the target.
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Art
General
The Radial Ping Menu has received updated art, which more closely matches the appearance of pings issued in the game world.
Defeat, fidget, taunt, and victory animations have been added to a number of Heroes and summoned units.
Gazlowe, Illidan, and Kerrigan have received minor animation and pose updates on Hero Select.
Several Heroes have received polish on the animations that play when purchased in the Shop.
Battlegrounds
Various Battleground assets have received additional visual polish.
Various Battleground assets have received additional optimization to help improve performance.
The terrain surrounding the Core on all Battlegrounds has been changed to better indicate the Core’s attack range.
Siege Giant Mercenaries on Sky Temple and Tomb of the Spider Queen have received minor attack animation polish.
Water in enemy Healing Fountains will now appear red on all Battlegrounds.
Heroes, Abilities, Mounts, and Skins
Heroes
Cloth physics have been added to the following Heroes:
Malfurion
Sylvanas
The following Heroes have received facial animation improvements:
Gazlowe
Sonya
Hero Abilities
The following Heroic Abilities will now apply an Invulnerability overlay to the affected player’s screen for the duration of their effects.
Tyrael -- Sanctification (R)
Uther -- Divine Shield (R)
The following Heroes have received new Ability icon art:
Zagara
Zeratul
The following Heroes’ Ability icons have received updated art to make them easier to differentiate from one another:
Abathur
Kerrigan
Nova
Sgt. Hammer
Tassadar
The following Hero Abilities and Talents have received visual polish:
Blood for Blood (Talent)
Abathur -- Symbiote (Q) Abilities: Stab (Q), Spike Burst (W), Carapace (E); Monstrosity (R)
Arthas -- Summon Sindragosa (R)
Diablo -- Received updated art and visual effects to coincide with his Talent rework.
E.T.C. -- Received updated art and visual effects to coincide with his Talent rework.
Jaina -- Ring of Frost (R) visual effects now more closely match the Ability’s duration.
Nova -- Anti-Armor Shells (Talent) target indicator
Raynor -- Raynor’s Raiders (R) target indicator
Sonya -- Basic Attack
Sylvanas -- Withering Fire (Q) target indicator, Haunting Wave (E) reactivation
Zagara -- Mutalisk (Talent), Nydus Network (R)
Mounts
Terror Charge has been added as a new Mount for Diablo, which will allow him to run across the battlefield on all fours.
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Shop
Bundle Packs
New Bundles
The Stormpunk Kael’thas Bundle Pack has been added to the in-game Shop for a limited time.
Starter Bundle
The Starter Bundle has been updated to include a 7-day Stimpack in addition to its other content. The Bundle Pack’s price has not changed.
All players who previously purchased the Starter Bundle will also gain a 7-day Stimpack, which will activate shortly after the patch has been released in all Battle.net regions. Please see the official forums for more information.
Heroes
New Hero
Kael’thas Sunstrider has been added to the in-game Shop!
Price Changes
The Kandy King Muradin Skin’s real-money price has been reduced to $7.49 USD.
The price to create a new team for competition in Team League has been reduced to 500 Gold.
Skins
New Skins
A Master Skin has been added for Kael’thas.
The Stormpunk Kael’thas Skin has been added to the in-game Shop.
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Sound
Battlegrounds
Battlegrounds have had their music playlists updated.
Voiceover that indicates when players rejoin, or disconnect from, a game will be played less frequently.
Heroes and Skins
The Pure Country E.T.C. Skin has received all new Ability sound effects.
The Lurkablo Diablo Skin has received a brand new voiceover set, which *MRGL! Mrglglbrlg rmgll MRGGLGLM! Mrrgrgbl…*
Many Heroes have received additional sound effect polish.
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User Interface
Options Menus
Options menus have been cleaned up across the board, and a number of settings that were not applicable to Heroes of the Storm have been removed.
Social Options
An “Enable Allied Chat” checkbox has been added, which can be used to enable or disable in-game chat messages from teammates. This setting will be turned on by default.
Gameplay Options
A “Right-Click Through Minimap” checkbox has been added which can be used to toggle whether right-clicks will register on the minimap, or click through to the terrain underneath.
Please note that this is a first pass at implementation for this feature, and further improvements will be made with future updates.
An Observer and Replay Options tab has been added.
The “Save All Replays”, “Display Replay Time Info”, and “Observer Interface” settings have been moved from Gameplay Options into this new tab.
End-of-Game Score Screen
Summary
A gold border has been added to Hero and Player Level progress bars.
Talents
The Talents tab has been enabled on end-of-game Score Screens. Click to view the Talents selected by each player during the previous game.
Hero and Player Progression
Player Level Rewards
Upon reaching Player Level 25, all Heroic Abilities and Talents will now be automatically unlocked for Heroes that have not yet progressed to Hero Level 4.
Kindly note that, for the time being, players at or above Player Level 25 may still receive Heroic Ability and Talent unlock notifications as their Heroes progress through levels 1 - 4. This is a visual issue that will be resolved with a future game update.
In-Game UI
Buffs and Debuffs
Many buff and debuff icons, which were previously displayed to the left of Heroes’ in-game portraits, have been removed.
Some Hero-specific buff icons (such as Valla’s Hatred) have been moved to the right of the Hero’s in-game portrait.
Hero nameplates will now display the following status effects: Blinded, Invulnerable, Rooted, Silenced, Stunned, and Unstoppable.
Chat
Whispers from non-friends will now cause a help message to display, which indicates that the Chat Privacy Social Setting is turned off.
In-game Score Screens
The in-game Talents Screen (TAB) has received updated art.
Counters for Battleground Objectives (such as Doubloons, Skulls, etc.) are now also visible on the Talents Screen.
Players may mute chat messages from individual teammates by clicking the speech bubble icons found on the far-right side of the in-game Score Screen (TAB).
Teammates muted in this way will no longer be automatically added to the muting player’s “Blocked Communication” list.
Gear icons have been added to the far-right side of the in-game Score Screen, which can be clicked to report individual teammates or block all communication with them.
XP gains are now tracked more accurately for each Hero on the in-game Score Screen.
XP gains for takedowns, destroying structures, capturing Mercenary Camps, and securing Battleground Objectives are now split between all Heroes that are within standard XP range.
If no Heroes are nearby, XP earned this way is split evenly amongst the team.
Radial Ping Menu
The Radial Ping Menu has received updated art which more closely matches the pings issued by players in the game world.
Issuing an “On My Way” ping will now display an arrow on the terrain that indicates which direction that player is approaching from.
Play Screen
Hero Select
The Party Panel at the top of the screen will now indicate when party members have clicked the Ready button.
The tooltip that displays when hovering the mouse over portraits on the Hero Select screen will now indicate which Daily Quests can be progressed by playing as that Hero.
Training Mode has been added to the Play Screen.
Use Training Mode to play with A.I. teammates against A.I. opponents. Uther will feel quite compelled to offer advice during games played in this mode.
Games completed in Training Mode will not award any Gold or Daily Quest progress.
Versus A.I.
Use this game mode to play with human or A.I. teammates against more difficult A.I. opponents than those found in Training Mode.
Use the “Versus A.I. Options” box found in the lower-left corner of the Versus A.I. Screen to toggle between human and A.I. teammates.
Player Profile
Portrait Tab
Portrait borders have been added which will indicate the player’s current Hero and Team League ranks.
Navigate to the Portrait tab in the Player Profile to switch among the Player Level, Hero League, and Team League portrait borders.
Ranked Play
Ranks
Hero and Team League rank icons have received new art, and will now update visually upon reaching ranks 40, 30, 20, 10, and 1.
Shop
A number of visual improvements have been made to item display and layout in the Shop.
Each of the Heroes, Skins, and Mounts tabs will now display a featured item.
Discounts are now called out more prominently on item preview images.
Heroes Tab
Hero Ability layout on Heroes’ About pages has been overhauled.
An Abilities page has been added to Hero pages.
The Talents page has received visual improvements, and now more closely matches the Talent pane found on the Hero Select Screen.
Skins Tab
Skins have been classified as Rare, Epic, or Legendary based on how they alter a Hero.
These classifications will be displayed on each Skin’s preview image in the Shop, and Master Skins are also called out in this way.
Skin About pages will now list which aspects of the Hero they modify: Altered Voiceover, Replaced Voiceover, Themed Abilities, Themed Animations, and Themed Mount.
Tutorials
A pop-up dialog has been added to help new players track their progress through the Tutorial Missions.
The Introduction, Basic, and Advanced Tutorial Missions will now award the player with Gold upon completion.
If any Tutorial Missions are skipped, players may return to complete them (and claim their Gold rewards) at any time by opening the Main Menu (F10) and clicking the “Tutorials” button.
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Battlegrounds
Sky Temple
Healing Fountains found near each team’s Fort in the center lane have been repositioned to prevent them from being attacking outside of tower range.
Tutorials
Basic Training
Core Health reduced from 14,000 (+400 per level) to 11,000 (+300 per level)
Core Shields reduced from 7,000 (+200 per level) to 5,500 (+150 per level)
Fort Health reduced from 9,000 to 7,000
Keep Health reduced from 13,000 to 10,000
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*TALENT [#nbe5ad9d]
**Clairvoyance [#u79750b4]
今や範囲内にいるユニットのステルスを、看破ではなく解除する。
**Focused Attack [#y3f82569]
通常攻撃ダメージへのボーナスが50%から75%に増加。
**Follow Through [#eda8f15a]
通常攻撃ダメージへのボーナスが 25%から40%に増加。
**Healing Ward [#f7e82690]
AoEアビリティでダメージを受けるようになった。
今やHealing Wardは50 (+15 per level) Healthを持つ。
**Ice Block [#v91cdaca]
より早い段階(0.5秒)でIce Blockを解除するためにアビリティを再使用できるようになった。
**Promote [#uecbbaf3]
Buffの効果時間が15秒から30秒に増加。
*ヒーロー [#kcf907aa]
**NOVA [#rbf15358]
-One in the Chamber (Talent)
通常攻撃ダメージへのボーナスが50%から80%に減少。
**RAYNOR [#j8a02d20]
-Penetrating Round (Q)
ノックバック距離が約23%増加。
-Inspire (W)
攻撃速度増加が25%から30%に増加。
味方の攻撃速度増加が12.5%から15%に増加。
Manaコストが50から40に減少。
クールダウンが15秒から10秒に減少。
効果時間が8秒から6秒に減少。
-Raynor’s Raiders (R)
Bansheeの現在のターゲットを標示する画像が追加された。
**ABATHUR [#e5999789]
-Locust Strain (Trait)
--Bombard Locusts (Talent)
Bombard Strain Locustの攻撃射程が30%減少。
-Symbiote (Q)
--Stab (Q)
ダメージが44 (+9 per level) から46 (+9.5 per level)に増加。
**AZMODAN [#t93b6d41]
-General of Hell (Trait)
--Bound Minion (Talent)
効果時間が15秒から30秒に増加。
**Gazlowe [#o2ecc3a5]
-Rock-it! Turret (Q)
Manaコストが70から60に減少。
--Rock-It! Turret XL (Talent)
今や、対象は射程内ではなく、メインターゲット方向の円錐状の範囲内から選ばれる。
この変更は追加攻撃がTurretの射程より遠くに行われるのを防ぐためである。
--Turret Storage (Talent)はLevel 16からLevel 13に変更された。
Turretの最大スタック数が4から3に減少。
--Long-Ranged Turrets (Talent)
Turretの攻撃射程増加が25%から40%に増加。
-Deth Lazor (W)
レベル毎のダメージ上昇が14から12に減少。
Manaコストが75から60に減少。
クールダウンが15秒から12秒に減少し、Deth Lazorが発射されてからクールダウンが解消されるようになった。
今や、ダメージは2秒後ではなく1.5秒後から増加し、3秒後に最大ダメージになる。
最大チャネリング時間が8秒から6秒に減少。
--Goblin Fusion (Talent)はLevel 16からLevel 4に変更された。
ダメージボーナスが50%から25%に減少。
--EZ-PZ Dimensional Ripper (Talent)
スローが35%から40%に増加。
-Xplodium Charge (E)
Manaコストが60から70に増加。
--Kwik Release Charge (Talent)はLevel 13からLevel 16に変更された。
-Grav-O-Bomb 3,000 (R)
アビリティの見た目に合わせるために、0.1875秒早く起動するようになった。
**Murky [#da63e342]
-Spawn Egg (Trait)
今やゲーム開始時にMurkyは自動的に、Hall of Stormsに卵を設置する。
Murkyと卵が同時に殺された場合、Murkyがリスポーンしたときに卵が自動的にHall of Stormsに設置される。
以上の場合、Spawn Eggのクールダウン状態にならない。
**Sylvanas [#nb4790f3]
-新Talent (Level 7): Remorseless
アビリティ使用後3秒間、通常攻撃ダメージが25%増加する。
これはSylvanas固有のアビリティで、Follow Throughと差し替えられる。
**The Lost Vikings [#o12dd161]
-Jump! (Talent)のクールダウンが20秒から30秒に増加。
-Longboat Raid! (R)
効果時間中にLongboatが破壊された場合、The Lost Vikingsは1.5秒間スタンする。
-Play Again! (R)
今や全てのthe Lost VikingsはPlay Again!キャスト後にHealthが完全回復する。
**Zagara [#rff62775]
-Infest (Talent)
効果時間が15秒から30秒に増加。
**Rehgar [#u9f69e8e]
-Healing Totem (Talent)
クールダウンが45秒から60秒に増加。
-Farsight (Talent)
今や範囲内にいるユニットのステルスを、看破ではなく解除する。
**Tassadar [#l86a23ea]
-Oracle (Trait)
今や今までよりわずかに早く敵ユニットを看破する。
**Anub'arak [#x0c04dae]
-Scarab Host (Trait)
Beetle A.I.がいくらか改善された。
Beetleが産まれた状態でAnub’arakが敵を攻撃している場合、Beetleも同一対象を攻撃しようとする。
Beetleが産まれた状態でAnub’arakが敵を攻撃していない場合、Beetleは周囲の攻撃対象を探そうとする。
Beetleは上記の方法で見つけた対象が死ぬか見失う(例えば、遠くへテレポートする)まで、対象を追跡し攻撃する。それからBeetleはレーンに戻る。
-Impale (Q)
キャストディレイが削除された。
-Burrow Charge (E)
キャストディレイが大幅に減少した。
**Chen [#b3556416]
Hearthstone (B)でHall of Stormsに戻ったとき、ChenのBrewが完全回復する。
-Storm, Earth, Fire (R)
Storm, Earth, Fireが発動して無敵の間、Chenのステータスバーが隠れるようになる。
Diablo
Diablo has received significant updates.
Health decreased from 1060 (+260 per level) to 1050 (+250 per level)
Amplified Healing (Talent) removed
Relentless (Talent) removed
Storm Shield (Talent) removed
New Talent (Level 13): Life Leech
Basic Attacks against enemy Heroes deal bonus damage equal to 1% of that Hero’s maximum Health, and heals Diablo for the same amount.
New Talent (Level 20): Lord of Terror
Activate to steal 10% of the maximum Health of all nearby enemy Heroes
Black Soulstone (Trait)
Maximum Health gain changed from +5 per Soul to +0.15% per Soul
Endless Death (Talent) removed
Soul Feast (Talent)
Health Regeneration bonus increased from 2% to 3% per Soul
Siphon the Dead (Talent) moved from Level 7 to 13
Will no longer interrupt movement when activated
No longer consumes Souls upon activation, and Black Soulstone now heals 15% of Diablo’s maximum Health over 3 seconds
Soul Steal (Talent)
This Talent has been repurposed and now affects Diablo’s Black Soulstone Trait.
Now increases the maximum Health gained per Soul from 0.15% to 0.25%
New Talent (Level 4): Soul Catcher
Passively generates a Soul every 4 seconds
New Talent (Level 4): Essence of the Slain
Gain 10 Mana whenever a nearby enemy Minion dies
Shadow Charge (Q)
Mana cost increased from 50 to 60
Cooldown increased from 10 to 12 seconds
Diablo is no longer Unstoppable during Shadow Charge.
Stun duration when the target of Shadow Charge is knocked into a wall has been decreased from 1 to 0.75 seconds.
Crippling Shadows (Talent) removed
From the Shadows (Talent) has been redesigned
Moved from Level 13 to Level 7
Now increases Shadow Charge’s stun duration, inflicted when the target is knocked into a wall, by 0.5 seconds
New Talent (Level 1): Overwhelming Force
Increases the range and knockback of Shadow Charge by 25%
New Talent (Level 7): Devastating Charge
Shadow Charge reduces the duration silences, stuns, slows, roots, and Polymorphs against Diablo by 50% for 3 seconds.
Fire Stomp (W)
Swallowing Flames (Talent) removed
Molten Impact (Talent) removed
Fire Devil (Talent) moved from level 16 to level 4
Damage reduced from 12 (+3 per level) to 10 (+2 per level)
Firestorm (Talent) moved from level 16 to level 13
Damage bonus decreased from 150% to 125%
New Talent (Level 16): Rampage
Fire Stomp increases Diablo’s Movement Speed by 20% and Basic Attack damage by 50% for 2 seconds.
Overpower (E)
Mana cost increased from 50 to 60
Demonic Strength (Talent) has been redesigned
Now slows the target by 25% for 2 seconds once Overpower’s stun expires
New Talent (Level 16): Domination
Overpower reduces Shadow Charge’s cooldown by 8 seconds.
Apocalypse (R)
Dying Breath (Talent)
Now also reduces Apocalypse’s cooldown by 20 seconds, in addition to its other effects
Return
E.T.C.
E.T.C. has received significant updates.
Scouting Drone (Talent) removed
Superiority (Talent) removed
Relentless (Talent) removed
Hardened Shield (Talent) removed
Follow Through (Talent) added at Level 7
Spell Shield (Talent) added at Level 13
Storm Shield (Talent) added at Level 20
Echo Pedal (Talent)
Moved from Level 4 to Level 16
Pulse damage increased from 10 (+3 per level) to 30 (+5 per level)
The first pulse now fires immediately, and fires the follow-up pulse after 2 seconds in order to allow for more cohesion with Face Melt and Powerslide.
Rockstar (Trait)
No longer affects allied Minions or Mercenaries
Duration increased from 3 to 4 seconds
Rockin’ Out (Talent) removed
Uber Rockstar (Talent) renamed to Speed Metal
Moved from Level 13 to Level 16
Now lasts 2 seconds, separate from Rockstar
New Talent (Level 4): Hammer On
Increases Rockstar’s duration by 2 seconds, and reduces the cost of all Abilities by 10 Mana while Rockstar is active
Powerslide (Q)
Mana cost increased from 50 to 60
New Talent (Level 1): Rolling Like a Stone
Increases Powerslide’s range by 25%
New Talent (Level 4): Double-Necked Guitar
Increases Powerslide’s width by 100%, and speed by 30%
New Talent (Level 13): Show Stopper
E.T.C. gains Resistant, reducing all damage taken by 25%, for 4 seconds after casting Powerslide.
Face Melt (W)
Mana cost increased from 50 to 60
New Talent (Level 4): Mic Check
Hitting 3 or more targets with Face Melt reduces its cooldown by 4 seconds
New Talent (Level 4): Pinball Wizard
Face Melt deals an additional 50% damage to enemies recently affected by Powerslide.
New Talent (Level 16): Encore
Face Melt now leaves behind an Amplifier, which will knock enemies back again after 2 seconds.
Guitar Solo (E)
Mana cost decreased from 60 to 40
Pwn Shop Guitar (Talent) moved from Level 4 to Level 1
Mana cost reduction decreased from 50% to 40%
Groupies (Talent) moved from Level 4 to Level 13
Healing provided to nearby allied Heroes increased from 12 (+3 per level) to 30 (+6 per level) Health per second while active
Guitar Hero (Talent) has been redesigned
Now heals for 50% of damage dealt by Basic Attacks while Guitar Solo is active
New Talent (Level 1): Prog Rock
Permanently increases Guitar Solo’s healing per second by 2 for each Regeneration Globe picked up
New Talent (Level 7): Just Keep Rockin’
Reduces the duration of all silences, slows, stuns, roots, and polymorphs against E.T.C. by 50% while Guitar Solo is active
Mosh Pit (R)
Death Metal (Talent) has been redesigned
Upon death, a ghost of E.T.C. will now cast Mosh Pit at his death location
This Talent may now be picked even if Stage Dive has been selected as E.T.C.’s Heroic Ability.
New Talent (Level 20): Tour Bus
Allows E.T.C. to cast Powerslide during Mosh Pit, and doing so increases Mosh Pit’s duration by 2 seconds
Additionally, casting Mosh Pit now refreshes Powerslide’s cooldown.
Stage Dive (R)
Cooldown decreased from 100 to 75 seconds
Rock God (Talent) removed
New Talent (Level 20): Crowd Pleaser
Increases Stage Dive’s impact radius by 50%, and reduces its cooldown by 15 seconds for each enemy Hero hit
Return
Muradin
Basic Attack damage gained per level increased from 8 to 9
Follow Through (Talent) removed
Skullcracker (Talent) moved from Level 4 to Level 7
New Talent (Level 16): Give ‘em the Axe!
Basic Attacks deal 75% additional damage against targets that are rooted, stunned, or slowed
This is a Muradin-specific version of the Executioner Talent.
Thunder Clap (W)
Reverberation (Talent)
Attack speed slow amount increased from 33% to 50%
Attack speed slow duration decreased from 3.5 to 3 seconds
Thunder Burn (Talent)
Movement Speed slow duration applied by Thunder Clap’s secondary explosion increased from 2 to 2.5 seconds
Dwarf Toss (E)
Landing Momentum (Talent)
Movement Speed bonus duration increased from 2 to 4 seconds
Haymaker (R)
Cooldown decreased from 50 to 40 seconds
Return
Sonya
Follow Through (Talent) added at Level 7
Fury (Trait)
War Paint (Talent)
Heal amount per Basic Attack increased from 25% to 30% of damage dealt
Endless Fury (Talent)
Maximum Fury increased from 150 to 200
No Escape (Talent)
Movement Speed bonus increased from 20% to 25%
Ancient Spear (Q)
Boon of the Ancients (Talent) removed
Composite Spear (Talent) moved from Level 13 to Level 7
Poisoned Spear (Talent)
Bonus damage increased from 50% to 75%
Mystical Spear (Talent)
Moved from Level 16 to Level 13
Now permanently reduces Ancient Spear’s cooldown by 4 seconds in addition to its other effects
Seismic Slam (W)
Damage increased from 90 (+13 per level) to 100 (+16 per level)
Furious Blow (Talent) moved from Level 4 to Level 16
Shattered Ground (Talent) moved from Level 7 to Level 4
Splash damage bonus reduced from 100% to 75% of primary target damage
Whirlwind (E)
Fury cost reduced from 50 to 40
Duration reduced from 4 to 3 seconds
Cooldown reduced from 10 to 4 seconds, and now begins once Whirlwind completes
Heal amount reduced from 40% to 25% of damage dealt, this effect is doubled for damage dealt to enemy Heroes
Enduring Whirlwind (Talent) removed
Dust Devils (Talent) removed
Life Funnel (Talent)
No longer removes movement impairing effects
Bonus to Whirlwind healing reduced from +15% to +10% of damage dealt
New Talent (Level 4): Hurricane
Casting Whirlwind removes any active slows and roots affecting Sonya.
Leap (R)
Leap has received responsiveness improvements.
Arreat Crater (Talent)
Crater duration increased from 4 to 5 seconds
Wrath of the Berserker (R)
Anger Management (Talent)
No longer reduces Fury needed to prolong Wrath of the Berserker
Now increases all Fury generated while Wrath of the Berserker is active by 50%